The server's own banner, as it publishes it
Exhibit no. 2,618Acc. 2026.2618
Iron Haven Medieval
Rust server, NA · in the archive since 13 September 2026
Online NA 66.51.99.71:28005 checked 6m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 30 Sep21:31 1 Oct08:14 1 Oct17:07 · FW 28 Oct02:13 28 Oct13:00 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 01:30 UTCAll times UTC.
The record of each wipe
-
Wed 28 Oct 202613:00 UTC12h ago
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 2
-
Wed 28 Oct 202602:13 UTC23h ago
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 1 Oct 202617:07 UTC FW27d ago
- Peak
- 10
- Crowd
- halved by day 9
- Lasted
- 26.4 days
- Players before
- 6
-
Thu 1 Oct 202608:14 UTC27d ago
- Peak
- 10
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 3
-
Wed 30 Sep 202621:31 UTC28d ago
- Peak
- 10
- Crowd
- –
- Lasted
- 0.4 days
- Players before
- 3
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
- 7d 17hThu 5 Nov, 19:00 UTCFW
- 35d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 9 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Iron Haven Medieval mean?
The game's server browser reads these tags published by Iron Haven Medieval: gmprimitive (Game mode): The ruleset is primitive, with guns removed and bows, spears and melee kept; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Iron Haven Medieval?
These Rust Server History lists include Iron Haven Medieval: Modded Rust servers: the record, Primitive Rust servers: the record, Rust PvE servers, on record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Game mode: PvE and Primitive; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
The record
Does Iron Haven Medieval run smoothly?
Across the last 48 hours it averaged 33 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 207,494 entities. Up to 4,576 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Iron Haven Medieval run?
The recorded build for Iron Haven Medieval is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Iron Haven Medieval online, and how reliable is it?
Iron Haven Medieval is listed as online now. Going by its reported uptime, it restarted about 10 hours ago. Of 168 hours in the last 7 full days, 162 were up: 96% of the time. First seen by Rust Server History on 13 September 2026.
Where is Iron Haven Medieval located?
In North America, Iron Haven Medieval lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.71:28005.
Wipe record
What does wipe day look like on Iron Haven Medieval?
An average peak of 10 players was drawn by its recent wipes. 9 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 9 the crowd fell to below half when it did not hold.
What is the wipe schedule on Iron Haven Medieval?
Once a month Iron Haven Medieval wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 23 hours ago. The tags list a monthly wipe schedule.
Population
How does Iron Haven Medieval rank against other Rust servers?
Iron Haven Medieval ranks #2,618 on seven-day player hours: top 12% overall and #424 in North America.
How busy is Iron Haven Medieval?
Of its 75 slots, Iron Haven Medieval currently has 6 filled. Stored history gives a seven-day average of 1 players and a peak of 4. An average of 3 players at 17:00 UTC made that the busiest hour of the last 48.
Map and rules
What are the rules and settings on Iron Haven Medieval?
You will not find a gather rate in the name of Iron Haven Medieval. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads primitive, melee, bows and spears, with no guns. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does Iron Haven Medieval run?
Generated by the game at size 3,200 with seed 1337, the map on Iron Haven Medieval is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map. Under map name, the entry reads: Custom Map.
Joining the server
How do I join Iron Haven Medieval?
Enter client.connect 66.51.99.71:28005 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/h3mVNd4z3J is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp75,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmprimitive,cs168909,ts8
Game
gmprimitive
mp75
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.