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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 3,816Acc. 2026.3816

US | Ducks PVE Modded Server

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.99.66:28055 checked 10m ago

monthly wipes vanillamoddedoxidepve
To visit
Players now 3/ 25
12% full
7-day average1peak 4
Rank#3,816top 17% · #633 in NA
Last wipe26d agoThu 1 Oct, 18:02 UTC · monthly schedule
Next wipe8d 17hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:02 UTC FW26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 17h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 8d 17hThu 5 Nov, 19:00 UTCFW
  2. 36d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 5 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 17% of all ranked servers, top 34% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on US | Ducks PVE Modded Server mean?

These tags from US | Ducks PVE Modded Server, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): Slot count: 25; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): Its entry in the server browser sits under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include US | Ducks PVE Modded Server?

These Rust Server History lists include US | Ducks PVE Modded Server: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does US | Ducks PVE Modded Server run smoothly?

Across the last 48 hours it averaged 49 server fps; the low was 10. As many as 116,093 entities were in the world: buildings, deployables and the rest. Up to 4,079 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does US | Ducks PVE Modded Server run?

On Linux, US | Ducks PVE Modded Server runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is US | Ducks PVE Modded Server online, and how reliable is it?

The live count shows US | Ducks PVE Modded Server online right now. About 14 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is US | Ducks PVE Modded Server located?

The NA tag is how US | Ducks PVE Modded Server lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.99.66:28055.

Wipe history

What does wipe day look like on US | Ducks PVE Modded Server?

An average peak of 3 players was drawn by its recent wipes. 5 hours into the latest wipe the crowd peaked.

What is the wipe schedule on US | Ducks PVE Modded Server?

Once a month US | Ducks PVE Modded Server wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 26 days 7 hours ago. The tags list a monthly wipe schedule.

Population

How does US | Ducks PVE Modded Server rank against other Rust servers?

Seven days of player hours rank US | Ducks PVE Modded Server at #3,816, in the top 17% of all ranked servers; within North America it is #633.

How busy is US | Ducks PVE Modded Server?

Of its 25 slots, US | Ducks PVE Modded Server currently has 3 filled. The seven-day average stands at 1 players; the peak is 4. An average of 3 players at 16:00 UTC made that the busiest hour of the last 48.

Map and rules

What are the rules and settings on US | Ducks PVE Modded Server?

The name of US | Ducks PVE Modded Server carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as pve, with this note: player combat is not allowed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. VAC from Valve is switched on.

Which map does US | Ducks PVE Modded Server run?

Generated by the game at size 4,500 with seed 1337, the map on US | Ducks PVE Modded Server is procedural. One size and seed produce one map, which RustMaps can show you from this page. The name of the map reads: Custom Map.

Join record

How do I join US | Ducks PVE Modded Server?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.66:28055 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/7sctTtNb8N is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp25,ptrak,$r?,v2635,^m,^v,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players Slot count: 25.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America Its entry in the server browser sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.