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Exhibit no. 9,448Acc. 2026.9448

Deathloop Battlefield | Weekly | Koth | Loadouts

Rust server, NA · in the archive since 14 September 2026

Online NA 66.51.99.58:28010 checked 12m ago

weekly wipes moddedoxide
To visit
Players now 1/ 50
2% full
7-day average0peak 1
Rank#9,448top 42% · #1246 in NA
Last wipe13h agoThu 29 Oct, 13:14 UTC · weekly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:20 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202613:14 UTC13h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202601:03 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    26.5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

26.5 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hThu 12 Nov, 13:14 UTC
  3. 20d 10hThu 19 Nov, 13:14 UTC
  4. 27d 10hThu 26 Nov, 13:14 UTC
  5. 34d 16hThu 3 Dec, 19:00 UTCFW
  6. 41d 10hThu 10 Dec, 13:14 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.250.50.75106:0014:0000:0008:0017:0001:00Wiped Thu 29 Oct, 13:14 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
02040608006:0014:0000:0008:0017:0001:00Wiped Thu 29 Oct, 13:14 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep7 Oct12 Oct30 Oct

Top 42% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Deathloop Battlefield | Weekly | Koth | Loadouts mean?

These tags from Deathloop Battlefield | Weekly | Koth | Loadouts, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes fall every week; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Deathloop Battlefield | Weekly | Koth | Loadouts?

These Rust Server History lists include Deathloop Battlefield | Weekly | Koth | Loadouts: Modded Rust servers: the record, Rust battlefield servers and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Server record

Does Deathloop Battlefield | Weekly | Koth | Loadouts run smoothly?

Averaged over the last 48 hours: 13 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 39,371 entities. Up to 1,906 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Deathloop Battlefield | Weekly | Koth | Loadouts run?

Rust network protocol 2635 and build 168909 is the build Deathloop Battlefield | Weekly | Koth | Loadouts runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Deathloop Battlefield | Weekly | Koth | Loadouts online, and how reliable is it?

Deathloop Battlefield | Weekly | Koth | Loadouts is listed as online now. About 12 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 41 were up: 24% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is Deathloop Battlefield | Weekly | Koth | Loadouts located?

The NA tag is how Deathloop Battlefield | Weekly | Koth | Loadouts lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 66.51.99.58:28010 as the address.

Wipe history

What does wipe day look like on Deathloop Battlefield | Weekly | Koth | Loadouts?

At their busiest, its recent wipes drew an average of 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Deathloop Battlefield | Weekly | Koth | Loadouts?

The prediction follows its tag because the record holds too few of Deathloop Battlefield | Weekly | Koth | Loadouts's wipes to confirm its schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 13 hours ago its current world was made. The tags list a weekly wipe schedule.

Player record

How does Deathloop Battlefield | Weekly | Koth | Loadouts rank against other Rust servers?

Deathloop Battlefield | Weekly | Koth | Loadouts ranks #9,448 on seven-day player hours: top 42% overall and #1,246 in North America.

How busy is Deathloop Battlefield | Weekly | Koth | Loadouts?

Of its 50 slots, Deathloop Battlefield | Weekly | Koth | Loadouts currently has 1 filled. The seven-day average stands at 0 players; the peak is 1. An average of 1 players at 07:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on Deathloop Battlefield | Weekly | Koth | Loadouts?

The name of Deathloop Battlefield | Weekly | Koth | Loadouts carries no gather rate. At 8 players, the group limit matches the game's default. battlefield is the game mode, high rates and kits, with fast PvP. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Deathloop Battlefield | Weekly | Koth | Loadouts run?

A procedural map of size 2,400 with seed 1376975975 is what Deathloop Battlefield | Weekly | Koth | Loadouts runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join Deathloop Battlefield | Weekly | Koth | Loadouts?

Entering client.connect 66.51.99.58:28010 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/ZUR7CjSE5P is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^w,^i,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Wipes fall every week.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.