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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 9,950Acc. 2026.9950

HighMiles Test server

Rust server · in the archive since 3 October 2026

Offline 66.51.99.4:40123 checked 2h ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#9,950top 45%
Last wipe7h agoWed 28 Oct, 19:49 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 29 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Wed 28 Oct 202619:49 UTC7h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202623:57 UTC5d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.8 days
    Players before
    0
  3. Thu 22 Oct 202620:46 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  4. Sun 18 Oct 202601:06 UTC11d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.8 days
    Players before
    0
  5. Sat 17 Oct 202604:16 UTC11d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    0
  6. Fri 16 Oct 202617:32 UTC12d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  7. Thu 15 Oct 202604:04 UTC13d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.6 days
    Players before
    0
  8. Wed 14 Oct 202619:53 UTC14d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Tue 13 Oct 202620:56 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0
  10. Sat 10 Oct 202621:52 UTC18d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3 days
    Players before
    0
Open the archive box: 2 earlier wipes
  1. Sat 10 Oct 202613:05 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  2. Tue 6 Oct 202600:20 UTC23d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctSun 18 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5204:0013:0022:0006:0015:0001:00Wiped Wed 28 Oct, 19:49 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

Server fpsWipe
0510152004:0013:0022:0006:0015:0001:00Wiped Wed 28 Oct, 19:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on HighMiles Test server mean?

You can see the tags HighMiles Test server publishes, read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include HighMiles Test server?

The Rust Server History lists that feature HighMiles Test server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server entry

Does HighMiles Test server run smoothly?

14 server fps on average over the last 48 hours, never below 8. Buildings, deployables and everything else in the world came to as many as 125,964 entities. The highest memory use was 12,232 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does HighMiles Test server run?

The recorded build for HighMiles Test server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is HighMiles Test server online, and how reliable is it?

The record shows HighMiles Test server offline at this moment, last seen 2 hours ago. Going by its reported uptime, it restarted about 5 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is HighMiles Test server located?

There is no region published by HighMiles Test server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.99.4:40123.

Wipe log

What does wipe day look like on HighMiles Test server?

At their busiest, its recent wipes drew an average of 1 players. 1 hours into the latest wipe the crowd peaked. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on HighMiles Test server?

No next wipe can be predicted: HighMiles Test server wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 7 hours ago its current world was made.

Player record

How does HighMiles Test server rank against other Rust servers?

The last seven days of player hours place HighMiles Test server at #9,950, among the top 45% of all ranked servers.

How busy is HighMiles Test server?

HighMiles Test server is offline at present, having last been seen 2 hours ago. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 20:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on HighMiles Test server?

You will not find a gather rate in the name of HighMiles Test server. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does HighMiles Test server run?

Seed 1337, size 3,500: such is the procedural map HighMiles Test server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Custom Map.

How to join

How do I join HighMiles Test server?

Enter client.connect 66.51.99.4:40123 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://highs-pve-server.paynow.store/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.