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Exhibit no. 15,848Acc. 2026.15848

ParadoxLabs - Available 01

Rust server · in the archive since 3 October 2026

Offline 66.51.99.43:27015 checked 18d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,848top 72%
Last wipe24d agoSat 3 Oct, 05:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k3 Oct5 Oct8 Oct10 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ParadoxLabs - Available 01 mean?

The game's server browser reads these tags published by ParadoxLabs - Available 01: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include ParadoxLabs - Available 01?

These Rust Server History lists include ParadoxLabs - Available 01: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does ParadoxLabs - Available 01 run?

Rust network protocol 2634 and build 166652 is the build ParadoxLabs - Available 01 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is ParadoxLabs - Available 01 online, and how reliable is it?

Offline now, ParadoxLabs - Available 01 was last seen 18 days 23 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 3 October 2026.

Where is ParadoxLabs - Available 01 located?

You will find no region published by ParadoxLabs - Available 01. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 66.51.99.43:27015.

Wipe record

What is the wipe schedule on ParadoxLabs - Available 01?

The rhythm of ParadoxLabs - Available 01 cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 24 days 9 hours ago, the current world is what it runs now.

Player counts

How does ParadoxLabs - Available 01 rank against other Rust servers?

The last seven days of player hours place ParadoxLabs - Available 01 at #15,848, among the top 72% of all ranked servers.

How busy is ParadoxLabs - Available 01?

ParadoxLabs - Available 01 is offline at present, having last been seen 18 days 23 hours ago.

Rules and settings

What are the rules and settings on ParadoxLabs - Available 01?

No gather rate is stated in the name of ParadoxLabs - Available 01. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does ParadoxLabs - Available 01 run?

The game generates the map on ParadoxLabs - Available 01, which is procedural.

Join record

How do I join ParadoxLabs - Available 01?

Press F1 in Rust to open the console, then enter client.connect 66.51.99.43:27015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.