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Exhibit no. 5,793Acc. 2026.5793

RARustTesting

Rust server · in the archive since 13 September 2026

Online 66.51.99.118:34118 checked 7m ago

vanillamoddedcarbon
To visit
Players now 0/ 10
0% full
7-day average0peak 2
Rank#5,793top 26%
Last wipe5h agoThu 29 Oct, 15:40 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 20:50 UTCAll times UTC.

The record of each wipe

  1. Thu 29 Oct 202615:40 UTC5h ago
    Peak
    –
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 23 Oct 202615:40 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 23 Oct 202601:15 UTC6d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  4. Tue 20 Oct 202613:02 UTC9d ago
    Peak
    2
    Crowd
    held half
    Lasted
    2.5 days
    Players before
    0
  5. Wed 30 Sep 202614:21 UTC29d ago
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    19.9 days
    Players before
    0
  6. Mon 28 Sep 202615:32 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    0
  7. Sun 27 Sep 202622:52 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Fri 25 Sep 202615:17 UTC34d ago
    Peak
    1
    Crowd
    held half
    Lasted
    2.3 days
    Players before
    0
  9. Thu 24 Sep 202613:02 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  10. Thu 24 Sep 202600:56 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1
Open the archive box: 1 earlier wipes
  1. Mon 21 Sep 202618:38 UTC38d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.1 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Fri 23 OctFri 23 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeakWipe
00.511.5221:0006:0015:0001:0010:0019:00Wiped Thu 29 Oct, 15:40 UTCWIPE

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on RARustTesting mean?

These tags from RARustTesting, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; oxidation (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include RARustTesting?

The Rust Server History lists that feature RARustTesting are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server record

Which version of Rust does RARustTesting run?

Rust network protocol 2635 and build 168909 is the build RARustTesting runs, on Linux. The protocol must match to join, and Steam handles that update.

Is RARustTesting online, and how reliable is it?

The live count shows RARustTesting online right now. 167 of 168 hours, or 99% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is RARustTesting located?

No region is published by RARustTesting. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.99.118:34118.

Wipe history

What does wipe day look like on RARustTesting?

An average peak of 1 players was drawn by its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 33% of its recent wipes. By day 1.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on RARustTesting?

There is no next wipe to predict on RARustTesting, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 5 hours ago its current world was made.

Player counts

How does RARustTesting rank against other Rust servers?

Over seven days of player hours, RARustTesting ranks #5,793, inside the top 26% of all ranked servers.

How busy is RARustTesting?

Of its 10 slots, RARustTesting currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 2. The busiest hour of the last 48 was 15:00 UTC, averaging 2 players.

Rules and settings

What are the rules and settings on RARustTesting?

You will not find a gather rate in the name of RARustTesting. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon plugins are running. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Join record

How do I join RARustTesting?

Entering client.connect 66.51.99.118:34118 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,^z,^y,^v,gmvanilla,cs168909,ts8,oxidation

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Other

oxidation
Custom tag Standard Rust does not define this tag; the owner or a plugin added it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.