Open every day, at every hour Admission free 11,851 servers and 94,129 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,191Acc. 2026.15191

PVE Chill Zone

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.98.63:28050 checked 10m ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#15,191top 68% · #1485 in NA
Last wipe27d agoThu 1 Oct, 18:20 UTC · monthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 15:35 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:20 UTC FW27d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123416:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246816:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on PVE Chill Zone mean?

These tags from PVE Chill Zone, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include PVE Chill Zone?

These Rust Server History lists include PVE Chill Zone: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does PVE Chill Zone run smoothly?

Averaged over the last 48 hours: 5 server fps, with 5 the lowest. Buildings, deployables and everything else in the world came to as many as 90,485 entities. Up to 2,606 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does PVE Chill Zone run?

On Linux, PVE Chill Zone runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is PVE Chill Zone online, and how reliable is it?

PVE Chill Zone is listed as online now. About 3 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is PVE Chill Zone located?

In North America, PVE Chill Zone lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 66.51.98.63:28050.

Wipe history

What does wipe day look like on PVE Chill Zone?

An average peak of 2 players was drawn by its recent wipes. At 1 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on PVE Chill Zone?

Once a month PVE Chill Zone wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 21 hours ago, the current world is what it runs now. A monthly wipe schedule is published in its tags.

Player counts

How does PVE Chill Zone rank against other Rust servers?

Seven days of player hours rank PVE Chill Zone at #15,191, in the top 68% of all ranked servers; within North America it is #1,485.

How busy is PVE Chill Zone?

0 players are on PVE Chill Zone at present, from 50 slots. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules, map

What are the rules and settings on PVE Chill Zone?

The name of PVE Chill Zone carries no gather rate. The limit of 8 players per group is the game's default. Under game mode, the entry reads pve, fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does PVE Chill Zone run?

Generated by the game at size 4,000 with seed 1109983704, the map on PVE Chill Zone is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join PVE Chill Zone?

Press F1 in Rust to open the console, then enter client.connect 66.51.98.63:28050 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/849qKwXsg is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.