Open every day, at every hour Admission free 11,757 servers and 64,357 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 11,913Acc. 2026.11913

Digital Bounty Hunter

Rust server, NA · in the archive since 1 October 2026

Online NA 66.51.98.58:28005 checked 8m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 1
Rank#11,913top 54% · #1355 in NA
Last wipe27d agoThu 1 Oct, 18:18 UTC · monthly schedule
Next wipe7d 7hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 11:40 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:18 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123412:0021:0006:0015:0001:0010:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246812:0021:0006:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 54% of all ranked servers, top 73% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Digital Bounty Hunter mean?

You can see the tags Digital Bounty Hunter publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Digital Bounty Hunter?

These Rust Server History lists include Digital Bounty Hunter: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Does Digital Bounty Hunter run smoothly?

5 server fps on average over the last 48 hours, never below 5. As many as 102,979 entities were in the world: buildings, deployables and the rest. Up to 3,324 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Digital Bounty Hunter run?

On Linux, Digital Bounty Hunter runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Digital Bounty Hunter online, and how reliable is it?

The live count shows Digital Bounty Hunter online right now. The uptime it reports puts the last restart at about 2 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. 1 October 2026 is when Rust Server History first saw it.

Where is Digital Bounty Hunter located?

With its NA tag, Digital Bounty Hunter lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 66.51.98.58:28005.

Wipe history

What does wipe day look like on Digital Bounty Hunter?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Digital Bounty Hunter?

Once a month Digital Bounty Hunter wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Made 27 days 17 hours ago, the current world is what it runs now. Its tags carry a monthly wipe schedule.

Player record

How does Digital Bounty Hunter rank against other Rust servers?

Seven days of player hours rank Digital Bounty Hunter at #11,913, in the top 54% of all ranked servers; within North America it is #1,355.

How busy is Digital Bounty Hunter?

Of its 50 slots, Digital Bounty Hunter currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 1.

Rules, map

What are the rules and settings on Digital Bounty Hunter?

The name of Digital Bounty Hunter carries no gather rate. At 8 players, the group limit matches the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Digital Bounty Hunter run?

A procedural map of size 4,250 with seed 1020349586 is what Digital Bounty Hunter runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

How to join

How do I join Digital Bounty Hunter?

Press F1 in Rust to open the console, then enter client.connect 66.51.98.58:28005 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.