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Exhibit no. 3,612Acc. 2026.3612

Coco Rust 2x One Grid

Rust server · in the archive since 13 September 2026

Offline 66.51.96.95:28010 checked 2d ago

2x monthly wipes moddedoxide
To visit
Players now 1/ 50
2% full
7-day average1peak 7
Rank#3,612top 16%
Last wipe4d agoSat 24 Oct, 23:20 UTC · monthly schedule
Next wipe6d 23hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 01:30 UTCAll times UTC.

The record of each wipe

  1. Sat 24 Oct 202620:29 UTC4d ago
    Peak
    7
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 9 Oct 202623:09 UTC19d ago
    Peak
    4
    Crowd
    halved by day 3
    Lasted
    14.9 days
    Players before
    0
  3. Thu 1 Oct 202617:37 UTC FW28d ago
    Peak
    3
    Crowd
    halved by day 5
    Lasted
    8.2 days
    Players before
    0
  4. Wed 30 Sep 202622:05 UTC28d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.8 days
    Players before
    0
  5. Fri 25 Sep 202613:23 UTC34d ago
    Peak
    5
    Crowd
    halved by day 3
    Lasted
    5.4 days
    Players before
    0
  6. Fri 18 Sep 202622:00 UTC40d ago
    Peak
    4
    Crowd
    held half
    Lasted
    6.6 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

6.6 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
25%crowd heldelse halves by day 3

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 24 OctFri 9 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 27 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Coco Rust 2x One Grid mean?

The game's server browser reads these tags published by Coco Rust 2x One Grid: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): On a monthly schedule the server wipes with Facepunch's force wipe; ^k (Build server): Design and practise bases here; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Coco Rust 2x One Grid?

The Rust Server History lists that feature Coco Rust 2x One Grid are: 2x Rust servers: the record, Modded Rust servers: the record and Rust build servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Gather rate: 2x.

Server record

Which version of Rust does Coco Rust 2x One Grid run?

Rust network protocol 2635 and build 168909 is the build Coco Rust 2x One Grid runs, on Linux. Steam updates your game for you; joining needs the same protocol.

Is Coco Rust 2x One Grid online, and how reliable is it?

Coco Rust 2x One Grid was last seen 2 days 17 hours ago and is offline right now. It was up for 119 of 168 hours in the last 7 full days, 71% of the time. First seen by Rust Server History on 13 September 2026.

Where is Coco Rust 2x One Grid located?

There is no region published by Coco Rust 2x One Grid. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 66.51.96.95:28010.

Wipe log

What does wipe day look like on Coco Rust 2x One Grid?

At their busiest, its recent wipes drew an average of 5 players. 27 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. The fall below half came by day 3 in those wipes where it didn't hold.

What is the wipe schedule on Coco Rust 2x One Grid?

Coco Rust 2x One Grid wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 4 days 19 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Population

How does Coco Rust 2x One Grid rank against other Rust servers?

Player hours over the last seven days put Coco Rust 2x One Grid at #3,612: a place in the top 16% of all ranked servers.

How busy is Coco Rust 2x One Grid?

The last sighting of Coco Rust 2x One Grid in the live count was 2 days 17 hours ago; it is offline now. The seven-day average stands at 1 players; the peak is 7.

Map and rules

What are the rules and settings on Coco Rust 2x One Grid?

The name states a 2x gather rate for Coco Rust 2x One Grid. The limit of 8 players per group is the game's default. build & creative is the game mode, building in a sandbox, no gathering needed. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Coco Rust 2x One Grid run?

Seed 166494, size 2,000: such is the procedural map Coco Rust 2x One Grid runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Joining the server

How do I join Coco Rust 2x One Grid?

Enter client.connect 66.51.96.95:28010 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,^k,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly On a monthly schedule the server wipes with Facepunch's force wipe.

Gameplay

^k
Build server Design and practise bases here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.