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Exhibit no. 3,195Acc. 2026.3195

RustScape

Rust server, NA · in the archive since 13 September 2026

Online NA 66.51.96.64:28000 checked 12m ago

monthly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average1peak 8
Rank#3,195top 14% · #529 in NA
Last wipe28d agoThu 1 Oct, 21:44 UTC · monthly schedule
Next wipe6d 16hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 02:30 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202621:44 UTC FW28d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

3wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 16hThu 5 Nov, 19:00 UTCFW
  2. 34d 16hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0246803:0012:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608003:0012:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on RustScape mean?

The game's server browser reads these tags published by RustScape: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): North America is the region the server browser files it under. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include RustScape?

The Rust Server History lists that feature RustScape are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

The record

Does RustScape run smoothly?

Across the last 48 hours it averaged 28 server fps; the low was 5. As many as 119,551 entities were in the world: buildings, deployables and the rest. Up to 4,547 MB of memory was used. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does RustScape run?

The recorded build for RustScape is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is RustScape online, and how reliable is it?

The live count shows RustScape online right now. The uptime it reports puts the last restart at about 14 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is RustScape located?

In North America, RustScape lists itself with its NA tag. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.51.96.64:28000.

Wipe history

What does wipe day look like on RustScape?

An average peak of 3 players was drawn by its recent wipes. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on RustScape?

Once a month RustScape wipes, with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 28 days 4 hours ago its current world was made. Its tags carry a monthly wipe schedule.

Player counts

How does RustScape rank against other Rust servers?

RustScape ranks #3,195 on seven-day player hours: top 14% overall and #529 in North America.

How busy is RustScape?

0 players are on RustScape at present, from 50 slots. The seven-day average stands at 1 players; the peak is 8. An average of 5 players at 01:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on RustScape?

No gather rate is stated in the name of RustScape. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does RustScape run?

Seed 1, size 4,096: such is the procedural map RustScape runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: Synecdoche Islands.

Join record

How do I join RustScape?

Enter client.connect 66.51.96.64:28000 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://discord.com/invite/TpEtj7cA8g is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.