The server's own banner, as it publishes it
Exhibit no. 4,442Acc. 2026.4442
Pine Hosting - Rust Server
Rust server, NA · in the archive since 13 September 2026
Online NA 66.51.96.62:28000 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep22:02 24 Sep22:02 22 Oct07:07 22 Oct20:40 5 Nov19:00 · FW 19 Nov20:40 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 30 Oct 2026, 01:30 UTCAll times UTC.
The record of each wipe
-
Thu 22 Oct 202620:40 UTC7d ago
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 22 Oct 202607:07 UTC7d ago
- Peak
- 2
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Thu 24 Sep 202622:02 UTC35d ago
- Peak
- 1
- Crowd
- held half
- Lasted
- 27.4 days
- Players before
- 0
-
Thu 17 Sep 202622:02 UTC42d ago
- Peak
- 0
- Crowd
- –
- Lasted
- 7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- 6d 17hThu 5 Nov, 19:00 UTCFW
- 20d 19hThu 19 Nov, 20:40 UTC
- 34d 17hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 20% of all ranked servers, top 41% in NA. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags and filters
What do the server tags on Pine Hosting - Rust Server mean?
You can see the tags Pine Hosting - Rust Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Pine Hosting - Rust Server?
The Rust Server History lists that feature Pine Hosting - Rust Server are: Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Server entry
Does Pine Hosting - Rust Server run smoothly?
Across the last 48 hours it averaged 14 server fps; the low was 5. As many as 145,208 entities were in the world: buildings, deployables and the rest. Up to 5,966 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Pine Hosting - Rust Server run?
Rust network protocol 2635 and build 168909 is the build Pine Hosting - Rust Server runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is Pine Hosting - Rust Server online, and how reliable is it?
The live count shows Pine Hosting - Rust Server online right now. Going by its reported uptime, it restarted about 7 days 2 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is Pine Hosting - Rust Server located?
In North America, Pine Hosting - Rust Server lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 66.51.96.62:28000 as the address.
Wipe log
What does wipe day look like on Pine Hosting - Rust Server?
2 players on average was the busiest its recent wipes drew. On the latest wipe, 17 hours after the wipe, the crowd peaked. Above half that peak until the next wipe it stayed in 100% of its recent wipes.
What is the wipe schedule on Pine Hosting - Rust Server?
The wipes on Pine Hosting - Rust Server follow a every other Thursday at 20:40 UTC rhythm. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 4 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Population
How does Pine Hosting - Rust Server rank against other Rust servers?
Pine Hosting - Rust Server takes #754 in North America on seven-day player hours, with #4,442 overall and a place in the top 20% of all ranked servers.
How busy is Pine Hosting - Rust Server?
0 players are on Pine Hosting - Rust Server at present, from 50 slots. A seven-day average of 0 players is recorded, with a peak of 2. Stored history puts the busiest hour of the past 48 at 00:00 UTC, averaging 2 players.
Rules and settings
What are the rules and settings on Pine Hosting - Rust Server?
The name of Pine Hosting - Rust Server carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.
Which map does Pine Hosting - Rust Server run?
Seed 1, size 5,000: such is the procedural map Pine Hosting - Rust Server runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Pine Hosting - Rust Server?
Entering client.connect 66.51.96.62:28000 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$r?,v2635,^m,NA,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.