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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 6,990Acc. 2026.6990

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Rust server, NA · in the archive since 23 September 2026

Online NA 66.51.96.53:28045 checked 8m ago

2x quad biweekly wipes moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak 3
Rank#6,990top 31% · #1082 in NA
Last wipe12d agoFri 16 Oct, 00:46 UTC · biweekly schedule
Next wipe1d 0hFri 30 Oct, 00:46 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 00:05 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202600:46 UTC12d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202604:14 UTC26d ago
    Peak
    0
    Crowd
    –
    Lasted
    13.9 days
    Players before
    0
  3. Fri 25 Sep 202618:04 UTC33d ago
    Peak
    9
    Crowd
    halved by day 2
    Lasted
    6.4 days
    Players before
    0
  4. Wed 23 Sep 202622:49 UTC35d ago
    Peak
    4
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 00:46 UTC, in 1d 0h. Its biweekly schedule tag · low confidence

6.4 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 2

Coming wipes

  1. 1d 0hFri 30 Oct, 00:46 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 15d 0hFri 13 Nov, 00:46 UTC
  4. 29d 0hFri 27 Nov, 00:46 UTC
  5. 35d 18hThu 3 Dec, 19:00 UTCFW
  6. 43d 0hFri 11 Dec, 00:46 UTC

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246801:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 31% of all ranked servers, top 58% in NA, and #397 of the quad servers (top 48%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | mean?

You can see the tags S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): The team cap is 4; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^b (Biweekly): Every two weeks the server wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; NA (North America): North America is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

These Rust Server History lists include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

Server record

Does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 71,815 entities. Memory use peaked at 2,589 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?

The recorded build for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you; joining needs the same protocol.

Is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | online, and how reliable is it?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is listed as online now. About 18 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 144 were up: 86% of the time. 23 September 2026 is when Rust Server History first saw it.

Where is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | located?

With its NA tag, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 66.51.96.53:28045 as the address.

Wipe history

What does wipe day look like on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

At their busiest, its recent wipes drew an average of 4 players. On the latest wipe, 41 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it did not hold.

What is the wipe schedule on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The prediction follows its tag, as too few of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s wipes are on record to confirm its schedule. On Friday 30 October at 00:46 UTC its next wipe is due. 12 days 23 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player record

How does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | rank against other Rust servers?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | takes #1,082 in North America on seven-day player hours, with #6,990 overall and a place in the top 31% of all ranked servers. Within its group of quad servers, this entry ranks #397.

How busy is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Against 50 slots, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | records 0 players right now. A seven-day average of 0 players is recorded, with a peak of 3.

Map and rules

What are the rules and settings on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

2x gathering is what the name of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | records. A group may hold 4 players at most (quad). survival is the game mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run?

Generated by the game at size 3,500 with seed 1156067853, the map on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Press F1 in Rust to open the console, then enter client.connect 66.51.96.53:28045 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/GxUybAfquf is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$r?,v2635,^b,NA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts4
Group limit The team cap is 4.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Region

NA
North America North America is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.