The server's own banner, as it publishes it
Exhibit no. 2,528Acc. 2026.2528
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep
Rust server, NA · in the archive since 13 September 2026
Online NA 91.229.114.207:28019 checked 7m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 1 Oct11:19 1 Oct17:36 · FW 17 Oct17:02 31 Oct17:02 5 Nov19:00 · FW 14 Nov17:02 28 Nov17:02 3 Dec19:00 · FW 12 Dec17:02
a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 13:20 UTCAll times UTC.
The record of each wipe
-
Sat 17 Oct 202617:02 UTC11d ago
- Peak
- 7
- Crowd
- –
- Lasted
- running
- Players before
- 1
-
Thu 1 Oct 202617:36 UTC FW27d ago
- Peak
- 9
- Crowd
- halved by day 11
- Lasted
- 16 days
- Players before
- 3
-
Thu 1 Oct 202611:19 UTC28d ago
- Peak
- 9
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
from its schedule tag
Next wipe Saturday 31 October, 17:02 UTC, in 2d 3h. Its biweekly schedule tag · low confidence
Coming wipes
- 2d 3hSat 31 Oct, 17:02 UTC
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 16d 3hSat 14 Nov, 17:02 UTC
- 30d 3hSat 28 Nov, 17:02 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 44d 3hSat 12 Dec, 17:02 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 2 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 11% of all ranked servers, top 22% in NA, and #150 of the quad servers (top 18%). Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep mean?
You can see the tags DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): The server holds 200 slots; ts4 (Group limit): Teams are capped at 4; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^b (Biweekly): A wipe every fortnight; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here; ^q (Premium): Joining requires Rust's premium status; NA (North America): North America is the region the server browser files it under; rustmaps (Custom tag): Standard Rust does not define this tag; the owner or a plugin added it. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The Rust Server History lists that feature DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep are: 2x Rust servers: the record, Modded Rust servers: the record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: Premium; Server tag: Biweekly ^b, Premium ^q, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.
The record
Does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run smoothly?
116 server fps on average over the last 48 hours, never below 97. Buildings, deployables and everything else in the world came to as many as 86,009 entities. Up to 3,319 MB of memory was used. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?
The recorded build for DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep online, and how reliable is it?
At this moment DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep is online. About 42 minutes ago is when it last restarted, judged by the uptime it reports. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. First seen by Rust Server History on 13 September 2026.
Where is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep located?
In North America, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep lists itself with its NA tag. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 91.229.114.207:28019 as the address.
Wipe history
What does wipe day look like on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
At their busiest, its recent wipes drew an average of 8 players. 2 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 11 the crowd fell to below half when it did not hold.
What is the wipe schedule on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
The prediction follows its tag because the record holds too few of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep's wipes to confirm its schedule. Due on Saturday 31 October at 17:02 UTC is its next wipe. The world it runs now dates from 11 days 20 hours ago. A wipe every two weeks is published in its tags.
Player record
How does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep rank against other Rust servers?
DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep takes #410 in North America on seven-day player hours, with #2,528 overall and a place in the top 11% of all ranked servers. Ranked against other quad servers, it stands at #150.
How busy is DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Of its 200 slots, DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep currently has 0 filled. The seven-day average stands at 2 players; the peak is 7. Stored history puts the busiest hour of the past 48 at 00:00 UTC, averaging 4 players.
Rules, map
What are the rules and settings on DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
You can read a 2x gather rate in the name of DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep. A group may hold 4 players at most (quad). Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. Joining requires Rust's premium status. VAC from Valve is switched on.
Which map does DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep run?
Size 3,800, custom map: that is what DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep runs. The published file is downloadable here.
How to join
How do I join DadCore US Bi-Weekly-ish Main | 2x | Quad | 50% Upkeep?
Entering client.connect 91.229.114.207:28019 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. Joining requires Rust's premium status. You will find its website at https://www.dadcorerust.com/.
The label explained
Server tags
What each tag this server publishes means.
Published as mp200,ptrak,$r?,v2635,^z,^y,^b,NA,^q,gmrust,cs168909,ts4,rustmaps
Game
gmrust
mp200
ts4
v2635
cs168909
ptrak
$r?
Wipe schedule
^b
Mods and access
^z
^y
^q
Region
NA
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.