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Exhibit no. 15,262Acc. 2026.15262
Rustic Ruins [Temp] Test Serve
Rust server · in the archive since 13 September 2026
Offline 66.165.249.10:28215 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on Rustic Ruins [Temp] Test Serve mean?
The game's server browser reads these tags published by Rustic Ruins [Temp] Test Serve: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): Slot count: 100; v2515 (Protocol): To join, your game has to be on protocol 2515; cs90920 (Build): The game build is 90920; ptrak (Networking): Networking runs on RakNet, the game's standard layer; oxide (Oxide): Plugins run through Oxide (uMod); modded (Modded): Plugins or settings alter the game, so it is listed under Modded; hc1579f8a (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set; stok (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Rustic Ruins [Temp] Test Serve?
These Rust Server History lists include Rustic Ruins [Temp] Test Serve: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded.
Server record
Does Rustic Ruins [Temp] Test Serve run smoothly?
28 server fps on average over the last 48 hours, never below 27. As many as 206,035 entities were in the world: buildings, deployables and the rest. Up to 10,832 MB of memory was used. What players feel as lag comes from low fps and a climbing entity count.
Which version of Rust does Rustic Ruins [Temp] Test Serve run?
Rust network protocol 2515 and build 90920 is the build Rustic Ruins [Temp] Test Serve runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Rustic Ruins [Temp] Test Serve online, and how reliable is it?
Rustic Ruins [Temp] Test Serve was last seen 39 hours ago and is offline right now. Going by its reported uptime, it restarted about 13 days 19 hours ago. 129 of 168 hours, or 77% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.
Where is Rustic Ruins [Temp] Test Serve located?
There is no region published by Rustic Ruins [Temp] Test Serve. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 66.165.249.10:28215.
Wipe history
What is the wipe schedule on Rustic Ruins [Temp] Test Serve?
The rhythm of Rustic Ruins [Temp] Test Serve cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 769 days 4 hours ago.
Population
How does Rustic Ruins [Temp] Test Serve rank against other Rust servers?
Over seven days of player hours, Rustic Ruins [Temp] Test Serve ranks #15,262, inside the top 69% of all ranked servers.
How busy is Rustic Ruins [Temp] Test Serve?
The last sighting of Rustic Ruins [Temp] Test Serve in the live count was 39 hours ago; it is offline now. Stored history gives a seven-day average of 0 players.
Rules, map
What are the rules and settings on Rustic Ruins [Temp] Test Serve?
The name of Rustic Ruins [Temp] Test Serve carries no gather rate. No group limit is recorded. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The anti-cheat VAC from Valve is active.
Which map does Rustic Ruins [Temp] Test Serve run?
A procedural map of size 4,000 with seed 235214983 is what Rustic Ruins [Temp] Test Serve runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.
Join record
How do I join Rustic Ruins [Temp] Test Serve?
Press F1 in Rust to open the console, then enter client.connect 66.165.249.10:28215 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://rustic-ruins.tebex.io is its website.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,v2515,hc1579f8a,stok,gmvanilla,cs90920,oxide,modded
Game
gmvanilla
mp100
v2515
cs90920
ptrak
Mods and access
oxide
modded
Other
hc1579f8a
stok
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.