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Exhibit no. 14,617Acc. 2026.14617
Dev Environment - Bot Testing
Rust server · in the archive since 6 October 2026
Offline 65.92.123.180:28015 checked 22d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Dev Environment - Bot Testing mean?
You can see the tags Dev Environment - Bot Testing publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include Dev Environment - Bot Testing?
The Rust Server History lists that feature Dev Environment - Bot Testing are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server record
Which version of Rust does Dev Environment - Bot Testing run?
Rust network protocol 2634 and build 166652 is the build Dev Environment - Bot Testing runs, on Windows. The protocol must match to join, and Steam handles that update.
Is Dev Environment - Bot Testing online, and how reliable is it?
The record shows Dev Environment - Bot Testing offline at this moment, last seen 22 days 22 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 6 October 2026.
Where is Dev Environment - Bot Testing located?
You will find no region published by Dev Environment - Bot Testing. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 65.92.123.180:28015.
Wipe history
What is the wipe schedule on Dev Environment - Bot Testing?
The rhythm of Dev Environment - Bot Testing cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 24 days 7 hours ago its current world was made.
Population
How does Dev Environment - Bot Testing rank against other Rust servers?
The last seven days of player hours place Dev Environment - Bot Testing at #14,617, among the top 65% of all ranked servers.
How busy is Dev Environment - Bot Testing?
Dev Environment - Bot Testing is offline at present, having last been seen 22 days 22 hours ago.
Map and rules
What are the rules and settings on Dev Environment - Bot Testing?
You will not find a gather rate in the name of Dev Environment - Bot Testing. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. The anti-cheat VAC from Valve is disabled.
Which map does Dev Environment - Bot Testing run?
Generated by the game, the map on Dev Environment - Bot Testing is procedural.
How to join
How do I join Dev Environment - Bot Testing?
Enter client.connect 65.92.123.180:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.
The label explained
Server tags
What each tag this server publishes means.
Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.