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Exhibit no. 16,685Acc. 2026.16685

NoHazzy PVE (In Development)

Rust server · in the archive since 13 September 2026

Offline 65.75.203.17:28015 checked 27d ago

moddedcarbon
To visit
Players now 0/ 15
0% full
7-day average0peak –
Rank#16,685top 70%
Last wipe54d agoFri 4 Sep, 08:56 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on NoHazzy PVE (In Development) mean?

The game's server browser reads these tags published by NoHazzy PVE (In Development): gmvanilla (Game mode): Vanilla survival is the mode; mp15 (Max players): 15 slots are set on this server; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build number: 163207; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include NoHazzy PVE (In Development)?

These Rust Server History lists include NoHazzy PVE (In Development): Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does NoHazzy PVE (In Development) run?

On Linux, NoHazzy PVE (In Development) runs Rust network protocol 2633 and build 163207. The protocol must match to join, and Steam handles that update.

Is NoHazzy PVE (In Development) online, and how reliable is it?

Offline now, NoHazzy PVE (In Development) was last seen 27 days 23 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is NoHazzy PVE (In Development) located?

No region is published by NoHazzy PVE (In Development). The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 65.75.203.17:28015 as the address.

Wipe record

What is the wipe schedule on NoHazzy PVE (In Development)?

The rhythm of NoHazzy PVE (In Development) cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 54 days 16 hours ago.

Player record

How does NoHazzy PVE (In Development) rank against other Rust servers?

Over seven days of player hours, NoHazzy PVE (In Development) ranks #16,685, inside the top 70% of all ranked servers.

How busy is NoHazzy PVE (In Development)?

The last sighting of NoHazzy PVE (In Development) in the live count was 27 days 23 hours ago; it is offline now.

Rules, map

What are the rules and settings on NoHazzy PVE (In Development)?

No gather rate is stated in the name of NoHazzy PVE (In Development). The limit of 8 players per group is the game's default. Recorded as survival, with this note: gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Carbon plugins are running. The anti-cheat VAC from Valve is active.

Which map does NoHazzy PVE (In Development) run?

Generated by the game at size 2,200 with seed 549, the map on NoHazzy PVE (In Development) is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join NoHazzy PVE (In Development)?

Entering client.connect 65.75.203.17:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://discord.com/invite/nohazzy is where its website is.

The label explained

Server tags

What each tag this server publishes means.

Published as mp15,ptrak,$r?,v2633,gmvanilla,cs163207,ts8,^z,^y

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp15
Max players 15 slots are set on this server.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build Build number: 163207.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.