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Exhibit no. 7,550Acc. 2026.7550

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Rust server, NA · in the archive since 13 September 2026

Online NA 65.28.44.27:28042 checked 9m ago

biweekly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak 3
Rank#7,550top 34% · #1129 in NA
Last wipe11d agoThu 15 Oct, 21:53 UTC · biweekly schedule
Next wipe2d 0hThu 29 Oct, 21:53 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 21:25 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202621:53 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Thu 1 Oct 202623:01 UTC FW25d ago
    Peak
    2
    Crowd
    halved by day 4
    Lasted
    14 days
    Players before
    0
  3. Tue 22 Sep 202621:20 UTC35d ago
    Peak
    1
    Crowd
    held half
    Lasted
    9.1 days
    Players before
    0
  4. Thu 17 Sep 202620:12 UTC40d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 21:53 UTC, in 2d 0h. Its biweekly schedule tag · low confidence

9.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 4

Coming wipes

  1. 2d 0hThu 29 Oct, 21:53 UTC
  2. 8d 21hThu 5 Nov, 19:00 UTCFW
  3. 16d 0hThu 12 Nov, 21:53 UTC
  4. 30d 0hThu 26 Nov, 21:53 UTC
  5. 36d 21hThu 3 Dec, 19:00 UTCFW
  6. 44d 0hThu 10 Dec, 21:53 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Folder 2

Server performance

02040608022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 34% of all ranked servers, top 60% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E mean?

You can see the tags Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): The team cap is 6; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): Player combat is off: the world is the threat; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The Rust Server History lists that feature Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E are: Modded Rust servers: the record, Rust PvE servers, on record and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server record

Does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run smoothly?

Across the last 48 hours it averaged 52 server fps; the low was 30. As many as 145,095 entities were in the world: buildings, deployables and the rest. Up to 5,072 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

The recorded build for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E online, and how reliable is it?

The live count shows Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E online right now. The uptime it reports puts the last restart at about 8 hours ago. 159 of 168 hours, or 95% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E located?

With its NA tag, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E lists itself in North America. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 65.28.44.27:28042 as the address.

Wipe record

What does wipe day look like on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

At their busiest, its recent wipes drew an average of 2 players. 24 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 67% of its recent wipes. The fall below half came by day 4 in those wipes where it didn't hold.

What is the wipe schedule on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The prediction follows its tag, as too few of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E's wipes are on record to confirm its schedule. On Thursday 29 October at 21:53 UTC its next wipe is due. 11 days 23 hours ago its current world was made. A wipe every two weeks is published in its tags.

Population

How does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E rank against other Rust servers?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E ranks #7,550 on seven-day player hours: top 34% overall and #1,129 in North America.

How busy is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Of its 100 slots, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E currently has 0 filled. Stored history gives a seven-day average of 0 players and a peak of 3. An average of 1 players at 20:00 UTC made that the busiest hour of the last 48.

Rules, map

What are the rules and settings on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The name of Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E carries no gather rate. No group may exceed 6 players. pve is the game mode, no combat against other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run?

Seed 1337, size 4,500: such is the procedural map Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map. Under map name, the entry reads: Jungle Wars.

Joining the server

How do I join Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Entering client.connect 65.28.44.27:28042 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. You will find its website at https://discord.com/invite/kapco411.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server holds 100 slots.
ts6
Group limit The team cap is 6.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE Player combat is off: the world is the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.