Open every day, at every hour Admission free 11,714 servers and 56,753 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 796Acc. 2026.0796

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly

Rust server, NA · in the archive since 13 September 2026

Online NA 135.148.136.6:60405 checked 10m ago

biweekly wipes vanillamoddedoxidepve
To visit
Players now 3/ 100
3% full
7-day average13peak 33
Rank#796top 4% · #120 in NA
Last wipe13d agoThu 15 Oct, 17:58 UTC · biweekly schedule
Next wipe7d 8hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:25 UTCAll times UTC.

The record of each wipe

  1. Thu 15 Oct 202617:58 UTC13d ago
    Peak
    38
    Crowd
    –
    Lasted
    running
    Players before
    7
  2. Thu 1 Oct 202618:02 UTC FW27d ago
    Peak
    43
    Crowd
    halved by day 10
    Lasted
    14 days
    Players before
    2
  3. Thu 17 Sep 202617:58 UTC41d ago
    Peak
    38
    Crowd
    halved by day 11
    Lasted
    14 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence

28 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
40wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 10.5

Coming wipes

  1. 7d 8hThu 5 Nov, 19:00 UTCFW
  2. 14d 7hThu 12 Nov, 17:58 UTC
  3. 35d 8hThu 3 Dec, 19:00 UTCFW
  4. 42d 7hThu 10 Dec, 17:58 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 38, 6 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
01020304011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers, top 6% in NA. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly mean?

The game's server browser reads these tags published by [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts6 (Group limit): Teams are capped at 6; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; NA (North America): The server browser lists it under North America. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The Rust Server History lists that feature [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly are: Modded Rust servers: the record, Rust PvE servers, on record, Rust servers with zombies in the name and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Average players: 10+ on average.

Server record

Does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run smoothly?

Averaged over the last 48 hours: 65 server fps, with 46 the lowest. As many as 255,403 entities were in the world: buildings, deployables and the rest. The highest memory use was 6,691 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

Rust network protocol 2635 and build 168909 is the build [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly runs, on Linux. The protocol must match to join, and Steam handles that update.

Is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online, and how reliable is it?

The live count shows [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly online right now. The uptime it reports puts the last restart at about 2 hours ago. It was up for 167 of 168 hours in the last 7 full days, 99% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly located?

With its NA tag, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly lists itself in North America. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 135.148.136.6:60405.

Wipe log

What does wipe day look like on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

At their busiest, its recent wipes drew an average of 40 players. At 6 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10.5 the crowd fell to below half when it did not hold.

What is the wipe schedule on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

The wipes on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly follow a every 4 weeks on Thursday at 17:58 UTC rhythm. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. 13 days 16 hours ago its current world was made. The tags list a wipe schedule of every two weeks.

Player record

How does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly rank against other Rust servers?

[US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly takes #120 in North America on seven-day player hours, with #796 overall and a place in the top 4% of all ranked servers.

How busy is [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Of its 100 slots, [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly currently has 3 filled. The seven-day average stands at 13 players; the peak is 33. The busiest hour of the last 48 was 03:00 UTC, averaging 28 players.

Map and rules

What are the rules and settings on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

You will not find a gather rate in the name of [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly. No group may exceed 6 players. Recorded as pve, with this note: fighting other players is excluded. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. The server applies the label vanilla: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly run?

Generated by the game at size 4,500 with seed 467147874, the map on [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly?

Enter client.connect 135.148.136.6:60405 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. https://www.goldenhourrust.com/ is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2635,^b,^v,NA,^p,gmrust,cs168909,ts6,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players The server holds 100 slots.
ts6
Group limit Teams are capped at 6.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.