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Exhibit no. 9,630Acc. 2026.9630

Kapcotestserver

Rust server · in the archive since 15 September 2026

Offline 65.28.44.27:28024 checked 3d ago

solo moddedoxide
To visit
Players now 1/ 6
17% full
7-day average0peak 1
Rank#9,630top 43%
No wipesresets6 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes

The timeline

World resets

A new world every few hours; none of these counts as a wipe. Newest first.

The resets on record

  1. Fri 23 Oct 202622:44 UTC3d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  2. Fri 23 Oct 202620:38 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  3. Fri 23 Oct 202619:26 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  4. Fri 23 Oct 202615:29 UTC4d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  5. Thu 22 Oct 202602:48 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  6. Thu 22 Oct 202601:36 UTC5d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    0
  7. Mon 12 Oct 202623:49 UTC14d ago
    Peak
    0
    Crowd
    –
    Lasted
    9.1 days
    Players before
    1
  8. Sun 11 Oct 202602:15 UTC16d ago
    Peak
    –
    Crowd
    –
    Lasted
    –
    Players before
    1
  9. Sun 11 Oct 202600:54 UTC16d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  10. Thu 8 Oct 202622:57 UTC18d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.1 days
    Players before
    1
Open the archive box: 1 earlier resets
  1. Tue 29 Sep 202601:28 UTC28d ago
    Peak
    1
    Crowd
    –
    Lasted
    9.9 days
    Players before
    1

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep30 Sep6 Oct14 Oct20 Oct27 Oct

Top 43% of all ranked servers, and #185 of the solo servers (top 84%). Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Kapcotestserver mean?

These tags from Kapcotestserver, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): Slot count: 6; ts1 (Group limit): A team may hold no more than 1; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Kapcotestserver?

These Rust Server History lists include Kapcotestserver: Modded Rust servers: the record and Solo Rust servers, on record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo; Last wipe: In the last week.

Server record

Which version of Rust does Kapcotestserver run?

On Windows, Kapcotestserver runs Rust network protocol 2635 and build 168909. The protocol must match to join, and Steam handles that update.

Is Kapcotestserver online, and how reliable is it?

The record shows Kapcotestserver offline at this moment, last seen 3 days 21 hours ago. 12 of 168 hours, or 7% of the time, over the last 7 full days. The first sighting by Rust Server History was on 15 September 2026.

Where is Kapcotestserver located?

No region is published by Kapcotestserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 65.28.44.27:28024 as the address.

Wipe history

What is the wipe schedule on Kapcotestserver?

Kapcotestserver keeps no wipe schedule, since it makes a new world every few hours and none of those resets is a wipe.

Player counts

How does Kapcotestserver rank against other Rust servers?

Player hours over the last seven days put Kapcotestserver at #9,630: a place in the top 43% of all ranked servers. Within its group of solo servers, this entry ranks #185.

How busy is Kapcotestserver?

Kapcotestserver is offline at present, having last been seen 3 days 21 hours ago. Stored history gives a seven-day average of 0 players and a peak of 1.

Rules and settings

What are the rules and settings on Kapcotestserver?

The name of Kapcotestserver carries no gather rate. Teams are not permitted; the server is solo. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Join record

How do I join Kapcotestserver?

Press F1 in Rust to open the console, then enter client.connect 65.28.44.27:28024 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp6,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players Slot count: 6.
ts1
Group limit A team may hold no more than 1.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.