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Exhibit no. 13,767Acc. 2026.13767

Rust Mod Development

Rust server · in the archive since 30 September 2026

Offline 65.191.150.10:28015 checked 23d ago

moddedoxide
To visit
Players now 1/ 4
25% full
7-day average0peak –
Rank#13,767top 61%
Last wipe27d agoThu 1 Oct, 19:22 UTC · no schedule published
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 5 Oct 2026, 23:10 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202619:22 UTC FW27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep2 Oct5 Oct7 Oct10 Oct12 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rust Mod Development mean?

These tags from Rust Mod Development, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust Mod Development?

The Rust Server History lists that feature Rust Mod Development are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rust Mod Development run?

On Windows, Rust Mod Development runs Rust network protocol 2634 and build 166652. The protocol must match to join, and Steam handles that update.

Is Rust Mod Development online, and how reliable is it?

The record shows Rust Mod Development offline at this moment, last seen 23 days 16 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 30 September 2026.

Where is Rust Mod Development located?

You will find no region published by Rust Mod Development. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 65.191.150.10:28015 as the address.

Wipe history

What does wipe day look like on Rust Mod Development?

An average peak of 1 players was drawn by its recent wipes. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Mod Development?

Rust Mod Development wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 19 hours ago its current world was made.

Player counts

How does Rust Mod Development rank against other Rust servers?

The last seven days of player hours place Rust Mod Development at #13,767, among the top 61% of all ranked servers.

How busy is Rust Mod Development?

No current count exists for Rust Mod Development; it was last seen 23 days 16 hours ago.

Map and rules

What are the rules and settings on Rust Mod Development?

You will not find a gather rate in the name of Rust Mod Development. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Rust Mod Development run?

The game generates the map on Rust Mod Development, which is procedural.

Join record

How do I join Rust Mod Development?

Press F1 in Rust to open the console, then enter client.connect 65.191.150.10:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166652
Build Build number: 166652.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.