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Exhibit no. 15,335Acc. 2026.15335

LoA TestServer

Rust server · in the archive since 29 September 2026

Offline 65.108.8.8:28015 checked 2d ago

moddedoxide
To visit
Players now 0/ 5
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe2d agoMon 26 Oct, 10:36 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 26 Oct 2026, 10:40 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202610:36 UTC2d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 3 Oct 202620:29 UTC25d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    22.6 days
    Players before
    0
  3. Tue 29 Sep 202617:24 UTC29d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.4 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 26 OctSat 3 OctTue 29 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on LoA TestServer mean?

These tags from LoA TestServer, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include LoA TestServer?

These Rust Server History lists include LoA TestServer: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

The record

Which version of Rust does LoA TestServer run?

The recorded build for LoA TestServer is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is LoA TestServer online, and how reliable is it?

LoA TestServer was last seen 2 days 23 hours ago and is offline right now. Of 168 hours in the last 7 full days, 70 were up: 42% of the time. 29 September 2026 is when Rust Server History first saw it.

Where is LoA TestServer located?

No region is published by LoA TestServer. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 65.108.8.8:28015.

Wipe log

What does wipe day look like on LoA TestServer?

1 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. By day 1 it fell below half in the wipes where it did not hold.

What is the wipe schedule on LoA TestServer?

No next wipe can be predicted: LoA TestServer wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 2 days 23 hours ago its current world was made.

Population

How does LoA TestServer rank against other Rust servers?

Player hours over the last seven days put LoA TestServer at #15,335: a place in the top 69% of all ranked servers.

How busy is LoA TestServer?

The last sighting of LoA TestServer in the live count was 2 days 23 hours ago; it is offline now. The seven-day average for this entry is 0 players.

Rules, map

What are the rules and settings on LoA TestServer?

The name of LoA TestServer carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does LoA TestServer run?

A procedural map is what LoA TestServer runs; the game generates it.

How to join

How do I join LoA TestServer?

Entering client.connect 65.108.8.8:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.