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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,335Acc. 2026.15335

Retewee11

Rust server · in the archive since 2 October 2026

Offline 65.108.47.31:25573 checked 6d ago

moddedcarbon
To visit
Players now 0/ 40
0% full
7-day average0peak –
Rank#15,335top 69%
Last wipe27d agoFri 2 Oct, 09:24 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct13 Oct18 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Retewee11 mean?

The game's server browser reads these tags published by Retewee11: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Retewee11?

The Rust Server History lists that feature Retewee11 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Retewee11 run?

On Linux, Retewee11 runs Rust network protocol 2634 and build 166652. Steam updates your game for you; joining needs the same protocol.

Is Retewee11 online, and how reliable is it?

Retewee11 was last seen 6 days 4 hours ago and is offline right now. Of 168 hours in the last 7 full days, 35 were up: 21% of the time. The first sighting by Rust Server History was on 2 October 2026.

Where is Retewee11 located?

There is no region published by Retewee11. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 65.108.47.31:25573 as the address.

Wipe record

What is the wipe schedule on Retewee11?

The record holds too few of Retewee11's wipes to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. 27 days 4 hours ago its current world was made.

Population

How does Retewee11 rank against other Rust servers?

Player hours over the last seven days put Retewee11 at #15,335: a place in the top 69% of all ranked servers.

How busy is Retewee11?

No current count exists for Retewee11; it was last seen 6 days 4 hours ago. An average of 0 players is recorded across the last seven days.

Map and rules

What are the rules and settings on Retewee11?

You will not find a gather rate in the name of Retewee11. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Retewee11 run?

Seed 1, size 3,000: such is the procedural map Retewee11 runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join Retewee11?

Enter client.connect 65.108.47.31:25573 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.