Open every day, at every hour Admission free 11,706 servers and 60,014 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Exhibit no. 16,036Acc. 2026.16036

Mootopia PVE DEV

Rust server, EU · in the archive since 14 September 2026

Offline EU 65.108.237.157:60418 checked 28d ago

monthly wipes moddedoxidepve
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#16,036top 69% · #2477 in EU
Last wipe43d agoWed 16 Sep, 13:31 UTC · monthly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 1 Oct 2026, 20:57 UTCAll times UTC.

The record of each wipe

  1. Wed 16 Sep 202613:31 UTC43d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

1wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 18hThu 5 Nov, 19:00 UTCFW
  2. 34d 18hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep1 Oct4 Oct8 Oct

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Mootopia PVE DEV mean?

You can see the tags Mootopia PVE DEV publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^r (Roleplay): Roleplay is the format here; ^p (PvE): The danger comes from the world, not other players; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Mootopia PVE DEV?

The Rust Server History lists that feature Mootopia PVE DEV are: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust roleplay servers on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does Mootopia PVE DEV run?

Rust network protocol 2633 and build 165217 is the build Mootopia PVE DEV runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Mootopia PVE DEV online, and how reliable is it?

The record shows Mootopia PVE DEV offline at this moment, last seen 28 days 4 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 14 September 2026.

Where is Mootopia PVE DEV located?

With its EU tag, Mootopia PVE DEV lists itself in Europe. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 65.108.237.157:60418.

Wipe history

What does wipe day look like on Mootopia PVE DEV?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Mootopia PVE DEV?

Once a month Mootopia PVE DEV wipes, with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now dates from 43 days 11 hours ago. Its tags carry a monthly wipe schedule.

Player record

How does Mootopia PVE DEV rank against other Rust servers?

Mootopia PVE DEV takes #2,477 in Europe on seven-day player hours, with #16,036 overall and a place in the top 69% of all ranked servers.

How busy is Mootopia PVE DEV?

Mootopia PVE DEV is offline at present, having last been seen 28 days 4 hours ago.

Rules and settings

What are the rules and settings on Mootopia PVE DEV?

No gather rate is stated in the name of Mootopia PVE DEV. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads roleplay, jobs and towns under roleplay rules. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Mootopia PVE DEV run?

Generated by the game at size 5,500 with seed 1337, the map on Mootopia PVE DEV is procedural. You can look at the map on RustMaps from this page, since one size and seed always give one map. The name of the map reads: Custom Map.

Join record

How do I join Mootopia PVE DEV?

Press F1 in Rust to open the console, then enter client.connect 65.108.237.157:60418 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2633,^m,^r,EU,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Your game must run protocol 2633 to join.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe falls on this server, and a wipe comes once a month.

Gameplay

^r
Roleplay Roleplay is the format here.
^p
PvE The danger comes from the world, not other players.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.