Open every day, at every hour Admission free 11,829 servers and 89,289 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,373Acc. 2026.15373

Rusty Bear Dev - Oxide Version

Rust server · in the archive since 13 September 2026

Offline 64.40.9.59:38015 checked 6h ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe26d agoFri 2 Oct, 15:17 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 28 Oct 2026, 13:00 UTCAll times UTC.

The record of each wipe

  1. Fri 2 Oct 202615:17 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202604:16 UTC26d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Thu 1 Oct 202616:02 UTC27d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123409:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304009:0010:0011:0012:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Rusty Bear Dev - Oxide Version mean?

You can see the tags Rusty Bear Dev - Oxide Version publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Rusty Bear Dev - Oxide Version?

These Rust Server History lists include Rusty Bear Dev - Oxide Version: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Does Rusty Bear Dev - Oxide Version run smoothly?

Averaged over the last 48 hours: 29 server fps, with 26 the lowest. As many as 83,034 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,242 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Rusty Bear Dev - Oxide Version run?

The recorded build for Rusty Bear Dev - Oxide Version is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rusty Bear Dev - Oxide Version online, and how reliable is it?

Rusty Bear Dev - Oxide Version was last seen 6 hours ago and is offline right now. About 4 minutes ago is when it last restarted, judged by the uptime it reports. 15 of 168 hours, or 9% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is Rusty Bear Dev - Oxide Version located?

No region is published by Rusty Bear Dev - Oxide Version. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 64.40.9.59:38015 as the address.

Wipe history

What does wipe day look like on Rusty Bear Dev - Oxide Version?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rusty Bear Dev - Oxide Version?

There is no next wipe to predict on Rusty Bear Dev - Oxide Version, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. Made 26 days 3 hours ago, the current world is what it runs now.

Population

How does Rusty Bear Dev - Oxide Version rank against other Rust servers?

The last seven days of player hours place Rusty Bear Dev - Oxide Version at #15,373, among the top 69% of all ranked servers.

How busy is Rusty Bear Dev - Oxide Version?

Rusty Bear Dev - Oxide Version is offline at present, having last been seen 6 hours ago. Stored history gives a seven-day average of 0 players.

Map and rules

What are the rules and settings on Rusty Bear Dev - Oxide Version?

No gather rate is stated in the name of Rusty Bear Dev - Oxide Version. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Which map does Rusty Bear Dev - Oxide Version run?

Seed 1337, size 4,000: such is the procedural map Rusty Bear Dev - Oxide Version runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map. The name of the map reads: discord.gg/rustybear.

How to join

How do I join Rusty Bear Dev - Oxide Version?

Press F1 in Rust to open the console, then enter client.connect 64.40.9.59:38015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. You will find its website at https://rustybear.gg/.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slot count: 10.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol To join, your game has to be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.