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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 15,379Acc. 2026.15379

tumutu test server

Rust server · in the archive since 13 September 2026

Online 64.40.9.39:28089 checked 9m ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe25d agoThu 1 Oct, 18:12 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 16:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:12 UTC FW25d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 14 Sep 202620:47 UTC42d ago
    Peak
    1
    Crowd
    halved by day 3
    Lasted
    16.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

16.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Folder 2

Server performance

0246817:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on tumutu test server mean?

You can see the tags tumutu test server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Your game must run protocol 2634 to join; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include tumutu test server?

These Rust Server History lists include tumutu test server: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does tumutu test server run smoothly?

Across the last 48 hours it averaged 5 server fps; the low was 5. Buildings, deployables and everything else in the world came to as many as 93,912 entities. The highest memory use was 5,262 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does tumutu test server run?

On Linux, tumutu test server runs Rust network protocol 2634 and build 166494. Steam updates your game for you; joining needs the same protocol.

Is tumutu test server online, and how reliable is it?

At this moment tumutu test server is online. Going by its reported uptime, it restarted about 25 days 21 hours ago. 168 of 168 hours, or 100% of the time, over the last 7 full days. First seen by Rust Server History on 13 September 2026.

Where is tumutu test server located?

No region is published by tumutu test server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 64.40.9.39:28089.

Wipe record

What does wipe day look like on tumutu test server?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on tumutu test server?

The rhythm of tumutu test server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 22 hours ago its current world was made.

Population

How does tumutu test server rank against other Rust servers?

Over seven days of player hours, tumutu test server ranks #15,379, inside the top 70% of all ranked servers.

How busy is tumutu test server?

Of its 100 slots, tumutu test server currently has 0 filled. Stored history gives a seven-day average of 0 players.

Rules and settings

What are the rules and settings on tumutu test server?

No gather rate is stated in the name of tumutu test server. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does tumutu test server run?

A procedural map of size 4,000 with seed 2026680033 is what tumutu test server runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join tumutu test server?

Enter client.connect 64.40.9.39:28089 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol Your game must run protocol 2634 to join.
cs166494
Build The game build is 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.