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Exhibit no. 15,323Acc. 2026.15323

The Walking Dead |PVP|Zombies| 1/10 26 days ago

Rust server · in the archive since 13 September 2026

Online 64.40.9.169:29015 checked 12m ago

moddedcarbon
To visit
Players now 0/ 250
0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agoThu 1 Oct, 18:24 UTC · no schedule published
Next wipe7d 22hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 20:15 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202618:24 UTC FW27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe · high confidence

0wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 22hThu 5 Nov, 19:00 UTCFW
  2. 35d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123421:0006:0015:0023:0008:0017:00

Hourly average and peak, UTC.

Folder 2

Server performance

01020304021:0006:0015:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on The Walking Dead |PVP|Zombies| 1/10 26 days ago mean?

These tags from The Walking Dead |PVP|Zombies| 1/10 26 days ago, read by the game's server browser, are: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slot count: 250; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The Rust Server History lists that feature The Walking Dead |PVP|Zombies| 1/10 26 days ago are: Modded Rust servers: the record and Rust servers with zombies in the name. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Server record

Does The Walking Dead |PVP|Zombies| 1/10 26 days ago run smoothly?

30 server fps on average over the last 48 hours, never below 30. Buildings, deployables and everything else in the world came to as many as 116,463 entities. The highest memory use was 5,253 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does The Walking Dead |PVP|Zombies| 1/10 26 days ago run?

On Linux, The Walking Dead |PVP|Zombies| 1/10 26 days ago runs Rust network protocol 2634 and build 167781. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is The Walking Dead |PVP|Zombies| 1/10 26 days ago online, and how reliable is it?

At this moment The Walking Dead |PVP|Zombies| 1/10 26 days ago is online. About 6 days 19 hours ago is when it last restarted, judged by the uptime it reports. It was up for 168 of 168 hours in the last 7 full days, 100% of the time. First seen by Rust Server History on 13 September 2026.

Where is The Walking Dead |PVP|Zombies| 1/10 26 days ago located?

No region is published by The Walking Dead |PVP|Zombies| 1/10 26 days ago. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 64.40.9.169:29015.

Wipe record

What does wipe day look like on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

0 players on average was the busiest its recent wipes drew. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

The force wipe is the only wipe on The Walking Dead |PVP|Zombies| 1/10 26 days ago, once a month. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. Made 27 days 2 hours ago, the current world is what it runs now.

Population

How does The Walking Dead |PVP|Zombies| 1/10 26 days ago rank against other Rust servers?

The last seven days of player hours place The Walking Dead |PVP|Zombies| 1/10 26 days ago at #15,323, among the top 69% of all ranked servers.

How busy is The Walking Dead |PVP|Zombies| 1/10 26 days ago?

0 players are on The Walking Dead |PVP|Zombies| 1/10 26 days ago at present, from 250 slots. Stored history gives a seven-day average of 0 players.

Rules, map

What are the rules and settings on The Walking Dead |PVP|Zombies| 1/10 26 days ago?

You will not find a gather rate in the name of The Walking Dead |PVP|Zombies| 1/10 26 days ago. At 8 players, the group limit matches the game's default. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does The Walking Dead |PVP|Zombies| 1/10 26 days ago run?

Generated by the game at size 4,500 with seed 1322589112, the map on The Walking Dead |PVP|Zombies| 1/10 26 days ago is procedural. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join The Walking Dead |PVP|Zombies| 1/10 26 days ago?

Entering client.connect 64.40.9.169:29015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp250,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp250
Max players Slot count: 250.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.