The server's own banner, as it publishes it
Exhibit no. 6,028Acc. 2026.6028
Midlands [PVE] BradleyGuards and custom maps
Rust server · in the archive since 13 September 2026
Online 64.40.9.169:28015 checked 9m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
13 Sep Now 17 Sep17:26 1 Oct18:49 · FW 15 Oct18:30 5 Nov19:00 · FW 12 Nov18:30 3 Dec19:00 · FW 10 Dec18:30
a wipe on recordthe monthly force wipeexpectednow, 27 Oct 2026, 22:10 UTCAll times UTC.
The record of each wipe
-
Thu 15 Oct 202618:30 UTC12d ago
- Peak
- 4
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct 202618:49 UTC FW26d ago
- Peak
- 5
- Crowd
- halved by day 5
- Lasted
- 14 days
- Players before
- 0
-
Thu 17 Sep 202617:26 UTC40d ago
- Peak
- 2
- Crowd
- held half
- Lasted
- 14.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence
Coming wipes
- 8d 20hThu 5 Nov, 19:00 UTCFW
- 15d 20hThu 12 Nov, 18:30 UTC
- 36d 20hThu 3 Dec, 19:00 UTCFW
- 43d 20hThu 10 Dec, 18:30 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Midlands [PVE] BradleyGuards and custom maps mean?
The game's server browser reads these tags published by Midlands [PVE] BradleyGuards and custom maps: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game has to be on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Midlands [PVE] BradleyGuards and custom maps?
The Rust Server History lists that feature Midlands [PVE] BradleyGuards and custom maps are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The record
Does Midlands [PVE] BradleyGuards and custom maps run smoothly?
Averaged over the last 48 hours: 29 server fps, with 9 the lowest. Buildings, deployables and everything else in the world came to as many as 106,767 entities. The highest memory use was 4,658 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Midlands [PVE] BradleyGuards and custom maps run?
Rust network protocol 2635 and build 168909 is the build Midlands [PVE] BradleyGuards and custom maps runs, on Linux. The protocol must match to join, and Steam handles that update.
Is Midlands [PVE] BradleyGuards and custom maps online, and how reliable is it?
At this moment Midlands [PVE] BradleyGuards and custom maps is online. About 6 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Midlands [PVE] BradleyGuards and custom maps located?
You will find no region published by Midlands [PVE] BradleyGuards and custom maps. Rust Server History does not look up where the machine stands; it shows where a server says it is. You will find it at 64.40.9.169:28015.
Wipe log
What does wipe day look like on Midlands [PVE] BradleyGuards and custom maps?
An average peak of 4 players was drawn by its recent wipes. 41 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.
What is the wipe schedule on Midlands [PVE] BradleyGuards and custom maps?
Wipes on Midlands [PVE] BradleyGuards and custom maps follow a every 4 weeks on Thursday at 18:30 UTC pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now dates from 12 days 3 hours ago.
Population
How does Midlands [PVE] BradleyGuards and custom maps rank against other Rust servers?
Over seven days of player hours, Midlands [PVE] BradleyGuards and custom maps ranks #6,028, inside the top 27% of all ranked servers.
How busy is Midlands [PVE] BradleyGuards and custom maps?
Of its 100 slots, Midlands [PVE] BradleyGuards and custom maps currently has 0 filled. A seven-day average of 0 players is recorded, with a peak of 2. The busiest hour of the last 48 was 23:00 UTC, averaging 1 players.
Rules, map
What are the rules and settings on Midlands [PVE] BradleyGuards and custom maps?
The name of Midlands [PVE] BradleyGuards and custom maps carries no gather rate. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does Midlands [PVE] BradleyGuards and custom maps run?
Seed 81055652, size 4,250: such is the procedural map Midlands [PVE] BradleyGuards and custom maps runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.
How to join
How do I join Midlands [PVE] BradleyGuards and custom maps?
Press F1 in Rust to open the console, then enter client.connect 64.40.9.169:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/tQetw4M is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp100
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.