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Exhibit no. 15,247Acc. 2026.15247

MTRTEST2

Rust server · in the archive since 18 September 2026

Offline 64.40.8.143:22015 checked 9d ago

moddedoxide
To visit
Players now 0/ 100
0% full
7-day average0peak –
Rank#15,247top 69%
Last wipe11d agoFri 16 Oct, 05:23 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 18 Oct 2026, 19:25 UTCAll times UTC.

The record of each wipe

  1. Fri 16 Oct 202603:30 UTC11d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 15 Oct 202600:52 UTC13d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.1 days
    Players before
    0
  3. Sun 20 Sep 202615:40 UTC37d ago
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    24.4 days
    Players before
    0
  4. Sat 19 Sep 202615:41 UTC38d ago
    Peak
    14+3 in the queue
    Crowd
    –
    Lasted
    1 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.1 daysusual gapbetween real wipes
67%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 16 OctThu 15 OctSun 20 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep17 Oct21 Oct25 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on MTRTEST2 mean?

The game's server browser reads these tags published by MTRTEST2: gmvanilla (Game mode): The mode here is vanilla survival; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MTRTEST2?

These Rust Server History lists include MTRTEST2: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server entry

Which version of Rust does MTRTEST2 run?

Rust network protocol 2634 and build 167781 is the build MTRTEST2 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is MTRTEST2 online, and how reliable is it?

Offline now, MTRTEST2 was last seen 9 days 8 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 18 September 2026 is when Rust Server History first saw it.

Where is MTRTEST2 located?

There is no region published by MTRTEST2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 64.40.8.143:22015.

Wipe log

What does wipe day look like on MTRTEST2?

2 players on average was the busiest its recent wipes drew. At 34 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on MTRTEST2?

There is no next wipe to predict on MTRTEST2, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 11 days 22 hours ago, the current world is what it runs now.

Player record

How does MTRTEST2 rank against other Rust servers?

The last seven days of player hours place MTRTEST2 at #15,247, among the top 69% of all ranked servers.

How busy is MTRTEST2?

MTRTEST2 is offline at present, having last been seen 9 days 8 hours ago.

Rules and settings

What are the rules and settings on MTRTEST2?

You will not find a gather rate in the name of MTRTEST2. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. The anti-cheat VAC from Valve is active.

Joining the server

How do I join MTRTEST2?

Enter client.connect 64.40.8.143:22015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp100
Max players The server holds 100 slots.
ts8
Group limit The game default caps teams at 8.
v2634
Protocol To join, your game has to be on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.