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Exhibit no. 11,503Acc. 2026.11503

MTRTEST

Rust server · in the archive since 13 September 2026

Offline 64.40.8.143:21015 checked 15d ago

moddedoxide
To visit
Players now 2/ 1
200% full
7-day average0peak –
Rank#11,503top 53%
Last wipe15d agoWed 14 Oct, 09:12 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 14 Oct 2026, 12:40 UTCAll times UTC.

The record of each wipe

  1. Wed 14 Oct 202607:44 UTC15d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2
  2. Tue 13 Oct 202617:29 UTC15d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.6 days
    Players before
    2
  3. Mon 12 Oct 202610:31 UTC17d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.3 days
    Players before
    1
  4. Sun 11 Oct 202615:51 UTC18d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.8 days
    Players before
    3
  5. Sun 11 Oct 202603:04 UTC18d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  6. Fri 9 Oct 202621:46 UTC19d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  7. Tue 6 Oct 202619:47 UTC22d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    2
  8. Thu 1 Oct 202622:36 UTC FW27d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.9 days
    Players before
    1
  9. Thu 1 Oct 202601:33 UTC28d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  10. Tue 29 Sep 202606:01 UTC30d ago
    Peak
    2
    Crowd
    –
    Lasted
    1.8 days
    Players before
    0
Open the archive box: 10 earlier wipes
  1. Sat 26 Sep 202621:38 UTC32d ago
    Peak
    3
    Crowd
    –
    Lasted
    2.3 days
    Players before
    2
  2. Thu 24 Sep 202606:11 UTC35d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.6 days
    Players before
    1
  3. Wed 23 Sep 202620:24 UTC35d ago
    Peak
    3
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  4. Tue 22 Sep 202615:47 UTC37d ago
    Peak
    3
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1
  5. Thu 17 Sep 202615:52 UTC42d ago
    Peak
    210
    Crowd
    halved by day 4
    Lasted
    5 days
    Players before
    1
  6. Thu 17 Sep 202606:51 UTC42d ago
    Peak
    210
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  7. Wed 16 Sep 202620:25 UTC42d ago
    Peak
    210+1 in the queue
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  8. Wed 16 Sep 202610:24 UTC43d ago
    Peak
    210+1 in the queue
    Crowd
    –
    Lasted
    0.4 days
    Players before
    0
  9. Tue 15 Sep 202623:18 UTC43d ago
    Peak
    210+1 in the queue
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  10. Tue 15 Sep 202612:18 UTC44d ago
    Peak
    4+1 in the queue
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Wed 14 OctTue 13 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct9 Oct15 Oct21 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on MTRTEST mean?

These tags from MTRTEST, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include MTRTEST?

These Rust Server History lists include MTRTEST: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Which version of Rust does MTRTEST run?

On Linux, MTRTEST runs Rust network protocol 2634 and build 167584. Steam updates your game for you; joining needs the same protocol.

Is MTRTEST online, and how reliable is it?

MTRTEST was last seen 15 days 4 hours ago and is offline right now. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is MTRTEST located?

You will find no region published by MTRTEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You will find it at 64.40.8.143:21015.

Wipe log

What does wipe day look like on MTRTEST?

An average peak of 2 players was drawn by its recent wipes. At 0 hours after the latest wipe, the crowd reached its peak.

What is the wipe schedule on MTRTEST?

No next wipe can be predicted: MTRTEST wipes at irregular times. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 15 days 7 hours ago, the current world is what it runs now.

Player record

How does MTRTEST rank against other Rust servers?

The last seven days of player hours place MTRTEST at #11,503, among the top 53% of all ranked servers.

How busy is MTRTEST?

The last sighting of MTRTEST in the live count was 15 days 4 hours ago; it is offline now.

Map and rules

What are the rules and settings on MTRTEST?

The name of MTRTEST carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. VAC from Valve is switched on.

Joining the server

How do I join MTRTEST?

Enter client.connect 64.40.8.143:21015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.