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Exhibit no. 15,369Acc. 2026.15369

TJA4-TEST

Rust server · in the archive since 13 September 2026

Online 64.31.32.5:28015 checked 7m ago

moddedoxide
To visit
Players now 0/ 1000
0% full
7-day average0peak –
Rank#15,369top 70%
Last wipe57d agoMon 31 Aug, 14:03 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on TJA4-TEST mean?

The game's server browser reads these tags published by TJA4-TEST: gmrust (Game mode): This server runs standard Rust survival; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include TJA4-TEST?

The Rust Server History lists that feature TJA4-TEST are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Does TJA4-TEST run smoothly?

Across the last 48 hours it averaged 217 server fps; the low was 159. Buildings, deployables and everything else in the world came to as many as 14,833 entities. The highest memory use was 4,846 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does TJA4-TEST run?

On Linux, TJA4-TEST runs Rust network protocol 2632 and build 161125. Steam updates your game for you; joining needs the same protocol.

Is TJA4-TEST online, and how reliable is it?

TJA4-TEST is listed as online now. About 7 days 10 hours ago is when it last restarted, judged by the uptime it reports. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 13 September 2026.

Where is TJA4-TEST located?

There is no region published by TJA4-TEST. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 64.31.32.5:28015 as the address.

Wipe log

What is the wipe schedule on TJA4-TEST?

Its rhythm is not yet clear: too few of TJA4-TEST's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 57 days 4 hours ago.

Player counts

How does TJA4-TEST rank against other Rust servers?

The last seven days of player hours place TJA4-TEST at #15,369, among the top 70% of all ranked servers.

How busy is TJA4-TEST?

Of its 1,000 slots, TJA4-TEST currently has 0 filled. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on TJA4-TEST?

No gather rate is stated in the name of TJA4-TEST. No group may exceed 8 players, the default set by the game. survival is the game mode, the usual game, with gathering, building and raiding. PvP and raiding are enabled. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does TJA4-TEST run?

Seed 1337, size 2,000: such is the procedural map TJA4-TEST runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

How to join

How do I join TJA4-TEST?

Entering client.connect 64.31.32.5:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp1000
Max players Slot count: 1,000.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2632
Protocol To join, your game has to be on protocol 2632.
cs161125
Build Build number: 161125.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.