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Exhibit no. 15,383Acc. 2026.15383
Die Jedi Scum
Rust server · in the archive since 13 September 2026
Offline 64.31.32.2:28015 checked 1d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Lists and tags
What do the server tags on Die Jedi Scum mean?
These tags from Die Jedi Scum, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): The default cap of 8 per team applies here; v2632 (Protocol): To join, your game has to be on protocol 2632; cs161125 (Build): The game build is 161125; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.
Which Rust Server History lists and filters include Die Jedi Scum?
These Rust Server History lists include Die Jedi Scum: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
The record
Does Die Jedi Scum run smoothly?
Averaged over the last 48 hours: 60 server fps, with 56 the lowest. As many as 82,725 entities were in the world: buildings, deployables and the rest. Memory use peaked at 2,102 MB. Players feel lag when fps drop and the entity count climbs.
Which version of Rust does Die Jedi Scum run?
The recorded build for Die Jedi Scum is Rust network protocol 2632 and build 161125 on Linux. Steam updates your game for you; joining needs the same protocol.
Is Die Jedi Scum online, and how reliable is it?
Die Jedi Scum was last seen 34 hours ago and is offline right now. Going by its reported uptime, it restarted about 22 hours ago. Of 168 hours in the last 7 full days, 154 were up: 92% of the time. The first sighting by Rust Server History was on 13 September 2026.
Where is Die Jedi Scum located?
No region is published by Die Jedi Scum. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 64.31.32.2:28015 as the address.
Wipe record
What is the wipe schedule on Die Jedi Scum?
The rhythm of Die Jedi Scum cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 79 days 17 hours ago, the current world is what it runs now.
Population
How does Die Jedi Scum rank against other Rust servers?
The last seven days of player hours place Die Jedi Scum at #15,383, among the top 70% of all ranked servers.
How busy is Die Jedi Scum?
The last sighting of Die Jedi Scum in the live count was 34 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.
Rules and settings
What are the rules and settings on Die Jedi Scum?
You will not find a gather rate in the name of Die Jedi Scum. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched off.
Which map does Die Jedi Scum run?
Generated by the game at size 3,750 with seed 571006982, the map on Die Jedi Scum is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join Die Jedi Scum?
Enter client.connect 64.31.32.2:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you. You will find its website at https://qonix.co.
The label explained
Server tags
What each tag this server publishes means.
Published as mp1000,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z
Game
gmrust
mp1000
ts8
v2632
cs161125
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.