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Exhibit no. 15,411Acc. 2026.15411

Afterlife Ashlands by AshlandGhost.

Rust server · in the archive since 14 October 2026

Offline 64.20.41.82:28080 checked 4d ago

moddedoxide
To visit
Players now 0/ 50
0% full
7-day average0peak –
Rank#15,411top 69%
Last wipe183d agoMon 27 Apr, 06:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Afterlife Ashlands by AshlandGhost. mean?

These tags from Afterlife Ashlands by AshlandGhost., read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2623 (Protocol): The server runs game protocol 2623; matching it is required to join; cs148916 (Build): Build number: 148916; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $rus4 (Region code): us4 is the server's region code; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Afterlife Ashlands by AshlandGhost.?

The Rust Server History lists that feature Afterlife Ashlands by AshlandGhost. are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Afterlife Ashlands by AshlandGhost. run?

Rust network protocol 2623 and build 148916 is the build Afterlife Ashlands by AshlandGhost. runs, on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Afterlife Ashlands by AshlandGhost. online, and how reliable is it?

Afterlife Ashlands by AshlandGhost. was last seen 4 days 18 hours ago and is offline right now. Of 168 hours in the last 7 full days, 57 were up: 34% of the time. The first sighting by Rust Server History was on 14 October 2026.

Where is Afterlife Ashlands by AshlandGhost. located?

There is no region published by Afterlife Ashlands by AshlandGhost., and its region code is us4. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 64.20.41.82:28080 as the address.

Wipe log

What is the wipe schedule on Afterlife Ashlands by AshlandGhost.?

The rhythm of Afterlife Ashlands by AshlandGhost. cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 183 days 20 hours ago its current world was made.

Player record

How does Afterlife Ashlands by AshlandGhost. rank against other Rust servers?

Player hours over the last seven days put Afterlife Ashlands by AshlandGhost. at #15,411: a place in the top 69% of all ranked servers.

How busy is Afterlife Ashlands by AshlandGhost.?

The last sighting of Afterlife Ashlands by AshlandGhost. in the live count was 4 days 18 hours ago; it is offline now. An average of 0 players is recorded across the last seven days.

Rules and settings

What are the rules and settings on Afterlife Ashlands by AshlandGhost.?

The name of Afterlife Ashlands by AshlandGhost. carries no gather rate. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Oxide. VAC from Valve is switched on.

Which map does Afterlife Ashlands by AshlandGhost. run?

Seed 1101022473, size 4,000: such is the procedural map Afterlife Ashlands by AshlandGhost. runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Afterlife Ashlands by AshlandGhost.?

Press F1 in Rust to open the console, then enter client.connect 64.20.41.82:28080 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp50,ptrak,$rus4,v2623,gmrust,cs148916,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2623
Protocol The server runs game protocol 2623; matching it is required to join.
cs148916
Build Build number: 148916.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$rus4
Region code us4 is the server's region code.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.