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Exhibit no. 15,383Acc. 2026.15383

ZN staging (private)

Rust server, EU · in the archive since 23 September 2026

Offline EU 62.83.16.220:28215 checked 8d ago

monthly wipes moddedcarbonpve
To visit
Players now 0/ 4
0% full
7-day average0peak –
Rank#15,383top 70% · #2581 in EU
Last wipe27d agoThu 1 Oct, 11:46 UTC · monthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 20 Oct 2026, 19:00 UTCAll times UTC.

The record of each wipe

  1. Thu 1 Oct 202611:46 UTC27d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Tue 29 Sep 202612:07 UTC29d ago
    Peak
    1
    Crowd
    –
    Lasted
    2 days
    Players before
    1
  3. Mon 28 Sep 202614:44 UTC30d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.9 days
    Players before
    1
  4. Mon 28 Sep 202605:50 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.4 days
    Players before
    1
  5. Sun 27 Sep 202616:03 UTC31d ago
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  6. Thu 24 Sep 202611:26 UTC34d ago
    Peak
    0
    Crowd
    –
    Lasted
    3.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe · high confidence

0.9 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k23 Sep28 Sep3 Oct8 Oct22 Oct27 Oct

Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on ZN staging (private) mean?

These tags from ZN staging (private), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): 4 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): To join, your game has to be on protocol 2634; cs166465 (Build): Build number: 166465; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^m (Monthly): A monthly wipe applies here, as does the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not other players; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include ZN staging (private)?

These Rust Server History lists include ZN staging (private): European Rust servers, Modded Rust servers: the record and Rust PvE servers, on record. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Server entry

Which version of Rust does ZN staging (private) run?

Rust network protocol 2634 and build 166465 is the build ZN staging (private) runs, on Linux. The protocol must match to join, and Steam handles that update.

Is ZN staging (private) online, and how reliable is it?

ZN staging (private) was last seen 8 days 11 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. 23 September 2026 is when Rust Server History first saw it.

Where is ZN staging (private) located?

In Europe, ZN staging (private) lists itself with its EU tag. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 62.83.16.220:28215.

Wipe log

What does wipe day look like on ZN staging (private)?

1 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on ZN staging (private)?

Once a month ZN staging (private) wipes, with the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, when every Rust server wipes. The world it runs now dates from 27 days 18 hours ago. A monthly wipe schedule is published in its tags.

Population

How does ZN staging (private) rank against other Rust servers?

ZN staging (private) ranks #15,383 on seven-day player hours: top 70% overall and #2,581 in Europe.

How busy is ZN staging (private)?

The last sighting of ZN staging (private) in the live count was 8 days 11 hours ago; it is offline now.

Rules, map

What are the rules and settings on ZN staging (private)?

The name of ZN staging (private) carries no gather rate. At 8 players, the group limit matches the game's default. pve is the game mode, no combat against other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched on.

Which map does ZN staging (private) run?

The game generates the map on ZN staging (private), which is procedural.

How to join

How do I join ZN staging (private)?

Enter client.connect 62.83.16.220:28215 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs166465,ts8

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players 4 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol To join, your game has to be on protocol 2634.
cs166465
Build Build number: 166465.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Wipe schedule

^m
Monthly A monthly wipe applies here, as does the force wipe from Facepunch.

Gameplay

^p
PvE The danger comes from the world, not other players.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe Europe is the region the server browser files it under.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.