The server's own banner, as it publishes it
Exhibit no. 3,127Acc. 2026.3127
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly
Rust server, EU (ger) · in the archive since 15 September 2026
Online EU · ger 62.83.16.220:28015 checked 8m ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
15 Sep Now 1 Oct18:11 · FW 5 Nov19:00 · FW 3 Dec19:00 · FW
a wipe on recordthe monthly force wipeexpectednow, 28 Oct 2026, 22:30 UTCAll times UTC.
The record of each wipe
-
Thu 1 Oct 202618:11 UTC FW27d ago
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 23 hours in.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 14% of all ranked servers, top 40% in EU. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly mean?
These tags from ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly, read by the game's server browser, are: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard one; $rger (Region code): Recorded region code: ger; ^m (Monthly): Facepunch's force wipe falls on this server, and a wipe comes once a month; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): Europe is the region the server browser files it under. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.
Which Rust Server History lists and filters include ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
The Rust Server History lists that feature ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly are: European Rust servers, Modded Rust servers: the record, Rust PvE servers, on record and Rust servers with zombies in the name. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server record
Does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run smoothly?
103 server fps on average over the last 48 hours, never below 72. Buildings, deployables and everything else in the world came to as many as 85,001 entities. Up to 3,849 MB of memory was used. Lag, as players feel it, has two sources: low fps and a rising entity count.
Which version of Rust does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
On Linux, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol; Steam keeps it updated for you.
Is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online, and how reliable is it?
The live count shows ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly online right now. The uptime it reports puts the last restart at about 16 hours ago. Of 168 hours in the last 7 full days, 168 were up: 100% of the time. The first sighting by Rust Server History was on 15 September 2026.
Where is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly located?
A EU tag and a region code of ger place ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly in Europe on the listing. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 62.83.16.220:28015 as the address.
Wipe history
What does wipe day look like on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
3 players on average was the busiest its recent wipes drew. On the latest wipe, 23 hours after the wipe, the crowd peaked.
What is the wipe schedule on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly wipes with the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 4 hours ago its current world was made. Its tags carry a monthly wipe schedule.
Population
How does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly rank against other Rust servers?
Seven days of player hours rank ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly at #3,127, in the top 14% of all ranked servers; within Europe it is #1,161.
How busy is ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Against 50 slots, ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly records 0 players right now. The seven-day average stands at 1 players; the peak is 6. Stored history puts the busiest hour of the past 48 at 21:00 UTC, averaging 3 players.
Rules, map
What are the rules and settings on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
No gather rate is stated in the name of ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads pve, no combat against other players. The server browser lists it under Modded, where plugins or settings change the game. Plugins in use: Carbon. The anti-cheat VAC from Valve is active.
Which map does ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly run?
Generated by the game at size 3,500 with seed 1541797379, the map on ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly is procedural. From this page you can view the map on RustMaps: the same size and seed give the same map.
Join record
How do I join ZombieNationRevamped | PvE | Zombies | Custom Events | Monthly?
Press F1 in Rust to open the console, then enter client.connect 62.83.16.220:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made. https://discord.com/invite/fAxbJ6g5Hf is where its website is.
The label explained
Server tags
What each tag this server publishes means.
Published as mp50,ptrak,$rger,v2635,^z,^y,^m,EU,^p,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$rger
Wipe schedule
^m
Gameplay
^p
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.