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Exhibit no. 12,917Acc. 2026.12917

Rust Development Server

Rust server · in the archive since 13 September 2026

Offline 62.45.87.59:28015 checked 11d ago

moddedoxide
To visit
Players now 1/ 5
20% full
7-day average0peak –
Rank#12,917top 60%
Last wipe25d agoThu 1 Oct, 21:58 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 12:35 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202601:09 UTC24d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Thu 1 Oct 202621:26 UTC FW25d ago
    Peak
    1
    Crowd
    –
    Lasted
    1.2 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.2 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep29 Sep5 Oct11 Oct17 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Rust Development Server mean?

You can see the tags Rust Development Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): The server runs game protocol 2634; matching it is required to join; cs166494 (Build): Build number: 166494; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide, also known as uMod, is the plugin framework in use; ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Rust Development Server?

The Rust Server History lists that feature Rust Development Server are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Rust Development Server run?

The recorded build for Rust Development Server is Rust network protocol 2634 and build 166494 on Windows. Steam updates your game for you; joining needs the same protocol.

Is Rust Development Server online, and how reliable is it?

Offline now, Rust Development Server was last seen 11 days 8 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Rust Development Server located?

You will find no region published by Rust Development Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.45.87.59:28015.

Wipe log

What does wipe day look like on Rust Development Server?

At their busiest, its recent wipes drew an average of 1 players. 1 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Rust Development Server?

The rhythm of Rust Development Server cannot be told yet, as too few of its wipes are on record. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 23 hours ago.

Population

How does Rust Development Server rank against other Rust servers?

The last seven days of player hours place Rust Development Server at #12,917, among the top 60% of all ranked servers.

How busy is Rust Development Server?

No current count exists for Rust Development Server; it was last seen 11 days 8 hours ago.

Map and rules

What are the rules and settings on Rust Development Server?

The name of Rust Development Server carries no gather rate. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust Development Server run?

Generated by the game, the map on Rust Development Server is procedural.

Join record

How do I join Rust Development Server?

Press F1 in Rust to open the console, then enter client.connect 62.45.87.59:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol The server runs game protocol 2634; matching it is required to join.
cs166494
Build Build number: 166494.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide, also known as uMod, is the plugin framework in use.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.