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Exhibit no. 14,386Acc. 2026.14386

Living World - AI Players V1.0

Rust server · in the archive since 13 September 2026

Offline 62.45.102.17:28015 checked 27d ago

moddedcarbon
To visit
Players now 1/ 20
5% full
7-day average0peak –
Rank#14,386top 60%
Last wipe27d agoWed 30 Sep, 18:32 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 30 Sep 2026, 18:43 UTCAll times UTC.

The record of each wipe

  1. Wed 30 Sep 202618:32 UTC27d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep27 Sep29 Sep2 Oct4 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Living World - AI Players V1.0 mean?

The game's server browser reads these tags published by Living World - AI Players V1.0: gmrust (Game mode): This server runs standard Rust survival; mp20 (Max players): 20 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): The game build is 163207; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Living World - AI Players V1.0?

The Rust Server History lists that feature Living World - AI Players V1.0 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Living World - AI Players V1.0 run?

The recorded build for Living World - AI Players V1.0 is Rust network protocol 2633 and build 163207 on Windows. The protocol must match to join, and Steam handles that update.

Is Living World - AI Players V1.0 online, and how reliable is it?

Living World - AI Players V1.0 was last seen 27 days 17 hours ago and is offline right now. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. 13 September 2026 is when Rust Server History first saw it.

Where is Living World - AI Players V1.0 located?

There is no region published by Living World - AI Players V1.0. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 62.45.102.17:28015.

Wipe record

What does wipe day look like on Living World - AI Players V1.0?

An average peak of 1 players was drawn by its recent wipes. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on Living World - AI Players V1.0?

Its rhythm is not yet clear: too few of Living World - AI Players V1.0's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 27 days 17 hours ago.

Population

How does Living World - AI Players V1.0 rank against other Rust servers?

The last seven days of player hours place Living World - AI Players V1.0 at #14,386, among the top 60% of all ranked servers.

How busy is Living World - AI Players V1.0?

The last sighting of Living World - AI Players V1.0 in the live count was 27 days 17 hours ago; it is offline now.

Map and rules

What are the rules and settings on Living World - AI Players V1.0?

You will not find a gather rate in the name of Living World - AI Players V1.0. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. You may fight and raid other players. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Carbon. The anti-cheat VAC from Valve is active.

Which map does Living World - AI Players V1.0 run?

A procedural map is what Living World - AI Players V1.0 runs; the game generates it.

Join record

How do I join Living World - AI Players V1.0?

Press F1 in Rust to open the console, then enter client.connect 62.45.102.17:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode This server runs standard Rust survival.
mp20
Max players 20 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2633
Protocol Your game must run protocol 2633 to join.
cs163207
Build The game build is 163207.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.