Open every day, at every hour Admission free 11,791 servers and 65,961 players on view The records renewed every five minutes
Rust Server HistoryMuseum and archive of Rust servers

This server publishes no banner

Not yet numbered

nameserver

Rust server · in the archive since 13 September 2026

Offline 62.33.43.207:28015 checked 45d ago

moddedoxide
To visit
Players now 0/ 2
0% full
7-day average0peak –
Rank–score 0
Last wipe121d agoSun 28 Jun, 23:08 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

No rank history yet.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on nameserver mean?

The game's server browser reads these tags published by nameserver: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): Slot count: 2; ts8 (Group limit): The default cap of 8 per team applies here; v2627 (Protocol): To join, your game has to be on protocol 2627; cs154033 (Build): This server runs game build 154033; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include nameserver?

The Rust Server History lists that feature nameserver are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does nameserver run?

On Windows, nameserver runs Rust network protocol 2627 and build 154033. The protocol must match to join, and Steam handles that update.

Is nameserver online, and how reliable is it?

Offline now, nameserver was last seen 45 days 16 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. First seen by Rust Server History on 13 September 2026.

Where is nameserver located?

There is no region published by nameserver. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 62.33.43.207:28015 as the address.

Wipe history

What is the wipe schedule on nameserver?

Its rhythm is not yet clear: too few of nameserver's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 121 days 22 hours ago, the current world is what it runs now.

Population

How busy is nameserver?

No current count exists for nameserver; it was last seen 45 days 16 hours ago.

Map and rules

What are the rules and settings on nameserver?

No gather rate is stated in the name of nameserver. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does nameserver run?

A procedural map is what nameserver runs; the game generates it.

Join record

How do I join nameserver?

Entering client.connect 62.33.43.207:28015 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp2,ptrak,$r?,v2627,gmrust,cs154033,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players Slot count: 2.
ts8
Group limit The default cap of 8 per team applies here.
v2627
Protocol To join, your game has to be on protocol 2627.
cs154033
Build This server runs game build 154033.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.