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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 15,915Acc. 2026.15915

Test

Rust server · in the archive since 30 September 2026

Offline 62.226.98.23:28015 checked 26d ago

moddedoxide
To visit
Players now 0/ 3
0% full
7-day average0peak –
Rank#15,915top 69%
Last wipe32d agoSat 26 Sep, 20:20 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Test mean?

These tags from Test, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Test?

These Rust Server History lists include Test: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Test run?

Rust network protocol 2633 and build 163794 is the build Test runs, on Windows. Steam updates your game for you; joining needs the same protocol.

Is Test online, and how reliable is it?

The record shows Test offline at this moment, last seen 26 days 12 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 30 September 2026 is when Rust Server History first saw it.

Where is Test located?

No region is published by Test. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 62.226.98.23:28015.

Wipe history

What is the wipe schedule on Test?

The rhythm of Test cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. Made 32 days 2 hours ago, the current world is what it runs now.

Player counts

How does Test rank against other Rust servers?

Over seven days of player hours, Test ranks #15,915, inside the top 69% of all ranked servers.

How busy is Test?

Test is offline at present, having last been seen 26 days 12 hours ago.

Map and rules

What are the rules and settings on Test?

No gather rate is stated in the name of Test. No group may exceed 8 players, the default set by the game. survival is the game mode, gather, build, raid: the standard game. PvP and raiding are enabled. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. The anti-cheat VAC from Valve is active.

Which map does Test run?

A procedural map is what Test runs; the game generates it.

Join record

How do I join Test?

Press F1 in Rust to open the console, then enter client.connect 62.226.98.23:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp3
Max players The server holds 3 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs163794
Build The game build is 163794.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.