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Exhibit no. 2,591Acc. 2026.2591

CYBERSHOKE | #2 Vanilla (x2)

Rust server, EU · in the archive since 13 September 2026

Online EU 62.122.215.125:28020 checked 10m ago

2x weekly wipes vanillamoddedoxide
To visit
Players now 1/ 200
0% full
7-day average1peak 8
Rank#2,591top 12% · #995 in EU
Last wipe6d agoFri 23 Oct, 14:59 UTC · weekly schedule
Next wipe17hFri 30 Oct, 14:59 UTC

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Fri 23 Oct 202614:59 UTC6d ago
    Peak
    5
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 16 Oct 202614:59 UTC13d ago
    Peak
    7
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    0
  3. Fri 9 Oct 202614:58 UTC20d ago
    Peak
    7
    Crowd
    halved by day 4
    Lasted
    7 days
    Players before
    0
  4. Fri 2 Oct 202614:59 UTC27d ago
    Peak
    11
    Crowd
    halved by day 3
    Lasted
    7 days
    Players before
    0
  5. Fri 25 Sep 202614:59 UTC34d ago
    Peak
    8
    Crowd
    halved by day 5
    Lasted
    7 days
    Players before
    1
  6. Fri 18 Sep 202614:59 UTC41d ago
    Peak
    9
    Crowd
    halved by day 2
    Lasted
    7 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 14:59 UTC, in 17h. Every Friday at 14:59 UTC · high confidence

7 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
6wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 3

Coming wipes

  1. 17hFri 30 Oct, 14:59 UTC
  2. 6d 21hThu 5 Nov, 19:00 UTCFW
  3. 7d 17hFri 6 Nov, 14:59 UTC
  4. 14d 17hFri 13 Nov, 14:59 UTC
  5. 21d 17hFri 20 Nov, 14:59 UTC
  6. 28d 17hFri 27 Nov, 14:59 UTC
  7. 34d 21hThu 3 Dec, 19:00 UTCFW
  8. 35d 17hFri 4 Dec, 14:59 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 22 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Folder 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers, top 34% in EU. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on CYBERSHOKE | #2 Vanilla (x2) mean?

These tags from CYBERSHOKE | #2 Vanilla (x2), read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp200 (Max players): 200 slots are set on this server; ts24 (Group limit): The team cap is 24; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^w (Weekly): A wipe comes every week; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): The server browser lists it under Europe. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include CYBERSHOKE | #2 Vanilla (x2)?

The Rust Server History lists that feature CYBERSHOKE | #2 Vanilla (x2) are: 2x Rust servers: the record, European Rust servers and Modded Rust servers: the record. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

The record

Does CYBERSHOKE | #2 Vanilla (x2) run smoothly?

Averaged over the last 48 hours: 188 server fps, with 145 the lowest. Buildings, deployables and everything else in the world came to as many as 75,873 entities. The highest memory use was 2,840 MB. Players feel lag when fps drop and the entity count climbs.

Which version of Rust does CYBERSHOKE | #2 Vanilla (x2) run?

The recorded build for CYBERSHOKE | #2 Vanilla (x2) is Rust network protocol 2635 and build 168909 on Windows. The protocol must match to join, and Steam handles that update.

Is CYBERSHOKE | #2 Vanilla (x2) online, and how reliable is it?

The live count shows CYBERSHOKE | #2 Vanilla (x2) online right now. Going by its reported uptime, it restarted about 16 hours ago. Of 168 hours in the last 7 full days, 167 were up: 99% of the time. First seen by Rust Server History on 13 September 2026.

Where is CYBERSHOKE | #2 Vanilla (x2) located?

The EU tag is how CYBERSHOKE | #2 Vanilla (x2) lists itself in Europe. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 62.122.215.125:28020 as the address.

Wipe history

What does wipe day look like on CYBERSHOKE | #2 Vanilla (x2)?

An average peak of 6 players was drawn by its recent wipes. 22 hours into the latest wipe the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 3 it fell below half in the wipes where it did not hold.

What is the wipe schedule on CYBERSHOKE | #2 Vanilla (x2)?

Wipes on CYBERSHOKE | #2 Vanilla (x2) follow a every Friday at 14:59 UTC pattern. Due on Friday 30 October at 14:59 UTC is its next wipe. Made 6 days 6 hours ago, the current world is what it runs now. Its tags carry a weekly wipe schedule.

Player record

How does CYBERSHOKE | #2 Vanilla (x2) rank against other Rust servers?

CYBERSHOKE | #2 Vanilla (x2) takes #995 in Europe on seven-day player hours, with #2,591 overall and a place in the top 12% of all ranked servers.

How busy is CYBERSHOKE | #2 Vanilla (x2)?

Against 200 slots, CYBERSHOKE | #2 Vanilla (x2) records 1 players right now. Stored history gives a seven-day average of 1 players and a peak of 8. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 3 players.

Rules and settings

What are the rules and settings on CYBERSHOKE | #2 Vanilla (x2)?

2x gathering is what the name of CYBERSHOKE | #2 Vanilla (x2) records. You may play in groups of up to 24 players. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The name vanilla is used here: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does CYBERSHOKE | #2 Vanilla (x2) run?

Generated by the game at size 3,500 with seed 1337, the map on CYBERSHOKE | #2 Vanilla (x2) is procedural. One size and seed produce one map, which RustMaps can show you from this page. Under map name, the entry reads: Custom Map.

Join record

How do I join CYBERSHOKE | #2 Vanilla (x2)?

Entering client.connect 62.122.215.125:28020 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf. https://cybershoke.net/rust is its website.

The label explained

Server tags

What each tag this server publishes means.

Published as mp200,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts24,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp200
Max players 200 slots are set on this server.
ts24
Group limit The team cap is 24.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build The game build is 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe comes every week.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.