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Exhibit no. 15,128Acc. 2026.15128

Rust_Reborn

Rust server · in the archive since 25 September 2026

Offline 62.122.213.242:25707 checked 13d ago

moddedoxide
To visit
Players now 0/ 10
0% full
7-day average0peak –
Rank#15,128top 70%
Last wipe32d agoSun 27 Sep, 07:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 16 Oct 2026, 21:00 UTCAll times UTC.

The record of each wipe

  1. Sun 27 Sep 202607:55 UTC32d ago
    Peak
    4
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 26 Sep 202620:46 UTC33d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  3. Sat 26 Sep 202608:27 UTC33d ago
    Peak
    4
    Crowd
    –
    Lasted
    0.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
4wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sun 27 SepSat 26 SepSat 26 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k25 Sep1 Oct6 Oct12 Oct17 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Rust_Reborn mean?

These tags from Rust_Reborn, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Rust_Reborn?

The Rust Server History lists that feature Rust_Reborn are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does Rust_Reborn run?

Rust network protocol 2633 and build 165217 is the build Rust_Reborn runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Rust_Reborn online, and how reliable is it?

Offline now, Rust_Reborn was last seen 13 days 6 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. First seen by Rust Server History on 25 September 2026.

Where is Rust_Reborn located?

There is no region published by Rust_Reborn. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 62.122.213.242:25707.

Wipe record

What does wipe day look like on Rust_Reborn?

4 players on average was the busiest its recent wipes drew. On the latest wipe, 7 hours after the wipe, the crowd peaked.

What is the wipe schedule on Rust_Reborn?

No next wipe can be predicted: Rust_Reborn wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 32 days 19 hours ago.

Population

How does Rust_Reborn rank against other Rust servers?

Player hours over the last seven days put Rust_Reborn at #15,128: a place in the top 70% of all ranked servers.

How busy is Rust_Reborn?

The last sighting of Rust_Reborn in the live count was 13 days 6 hours ago; it is offline now.

Rules and settings

What are the rules and settings on Rust_Reborn?

The name of Rust_Reborn carries no gather rate. No group may exceed 8 players, the default set by the game. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Rust_Reborn run?

A procedural map is what Rust_Reborn runs; the game generates it.

Join record

How do I join Rust_Reborn?

Enter client.connect 62.122.213.242:25707 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build Build number: 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.