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Exhibit no. 14,810Acc. 2026.14810

four_island

Rust server · in the archive since 13 September 2026

Offline 60.94.93.141:28015 checked 19d ago

moddedoxide
To visit
Players now 1/ 4
25% full
7-day average0peak –
Rank#14,810top 67%
Last wipe25d agoSat 3 Oct, 02:36 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 9 Oct 2026, 05:50 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202602:36 UTC25d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Fri 2 Oct 202609:06 UTC26d ago
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  3. Mon 28 Sep 202606:14 UTC30d ago
    Peak
    3
    Crowd
    halved by day 1
    Lasted
    4.1 days
    Players before
    3
  4. Sun 27 Sep 202605:11 UTC31d ago
    Peak
    3
    Crowd
    –
    Lasted
    1 days
    Players before
    1
  5. Mon 21 Sep 202602:19 UTC37d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.1 days
    Players before
    2
  6. Fri 18 Sep 202603:30 UTC40d ago
    Peak
    2
    Crowd
    held half
    Lasted
    3 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3 daysusual gapbetween real wipes
20%on rhythmof its recent wipes
2wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctMon 28 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on four_island mean?

These tags from four_island, read by the game's server browser, are: gmrust (Game mode): This server runs standard Rust survival; mp4 (Max players): Slot count: 4; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167058 (Build): The game build is 167058; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include four_island?

The Rust Server History lists that feature four_island are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server record

Which version of Rust does four_island run?

The recorded build for four_island is Rust network protocol 2634 and build 167058 on Windows. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is four_island online, and how reliable is it?

Offline now, four_island was last seen 19 days 20 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is four_island located?

You will find no region published by four_island. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You will find it at 60.94.93.141:28015.

Wipe record

What does wipe day look like on four_island?

At their busiest, its recent wipes drew an average of 2 players. At 2 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. By day 1 the crowd fell to below half when it did not hold.

What is the wipe schedule on four_island?

No next wipe can be predicted: four_island wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. 25 days 23 hours ago its current world was made.

Player counts

How does four_island rank against other Rust servers?

Player hours over the last seven days put four_island at #14,810: a place in the top 67% of all ranked servers.

How busy is four_island?

The last sighting of four_island in the live count was 19 days 20 hours ago; it is offline now.

Map and rules

What are the rules and settings on four_island?

You will not find a gather rate in the name of four_island. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. VAC from Valve is switched on.

Which map does four_island run?

Seed 1330912840, size 3,000: such is the procedural map four_island runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Join record

How do I join four_island?

Press F1 in Rust to open the console, then enter client.connect 60.94.93.141:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8,^o^z

Game

gmrust
Game mode This server runs standard Rust survival.
mp4
Max players Slot count: 4.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167058
Build The game build is 167058.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.