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Exhibit no. 13,618Acc. 2026.13618

My Untitled Rust Server

Rust server · in the archive since 26 September 2026

Offline 60.94.205.112:28015 checked 17d ago

moddedoxide
To visit
Players now 1/ 500
0% full
7-day average0peak –
Rank#13,618top 62%
Last wipe25d agoSat 3 Oct, 08:00 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 10 Oct 2026, 12:35 UTCAll times UTC.

The record of each wipe

  1. Sat 3 Oct 202608:00 UTC25d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Fri 2 Oct 202608:58 UTC26d ago
    Peak
    1
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep30 Sep4 Oct9 Oct13 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on My Untitled Rust Server mean?

You can see the tags My Untitled Rust Server publishes, read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build number: 166586; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include My Untitled Rust Server?

The Rust Server History lists that feature My Untitled Rust Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does My Untitled Rust Server run?

The recorded build for My Untitled Rust Server is Rust network protocol 2634 and build 166586 on Windows. Steam updates your game for you; joining needs the same protocol.

Is My Untitled Rust Server online, and how reliable is it?

Offline now, My Untitled Rust Server was last seen 17 days 21 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 26 September 2026 is when Rust Server History first saw it.

Where is My Untitled Rust Server located?

No region is published by My Untitled Rust Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. You can reach it at 60.94.205.112:28015.

Wipe log

What does wipe day look like on My Untitled Rust Server?

At their busiest, its recent wipes drew an average of 1 players. 0 hours into the latest wipe the crowd peaked.

What is the wipe schedule on My Untitled Rust Server?

The record holds too few of My Untitled Rust Server's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 25 days 1 hours ago.

Population

How does My Untitled Rust Server rank against other Rust servers?

Player hours over the last seven days put My Untitled Rust Server at #13,618: a place in the top 62% of all ranked servers.

How busy is My Untitled Rust Server?

No current count exists for My Untitled Rust Server; it was last seen 17 days 21 hours ago.

Rules, map

What are the rules and settings on My Untitled Rust Server?

You will not find a gather rate in the name of My Untitled Rust Server. No group may exceed 8 players, the default set by the game. Under game mode, the entry reads survival, gather, build, raid: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Oxide plugins are running. VAC from Valve is switched on.

Which map does My Untitled Rust Server run?

The game generates the map on My Untitled Rust Server, which is procedural.

Joining the server

How do I join My Untitled Rust Server?

Press F1 in Rust to open the console, then enter client.connect 60.94.205.112:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slot count: 500.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs166586
Build Build number: 166586.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.