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Exhibit no. 4,438Acc. 2026.4438

Lost Island

Rust server · in the archive since 2 October 2026

Offline 60.108.97.65:28015 checked 16h ago

moddedoxide
To visit
Players now 1/ 1
100% full
7-day average1peak 1
Rank#4,438top 20%
Last wipe10d agoSat 17 Oct, 16:13 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 18:20 UTCAll times UTC.

The record of each wipe

  1. Sat 17 Oct 202616:13 UTC10d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Sat 3 Oct 202604:53 UTC25d ago
    Peak
    1
    Crowd
    halved by day 5
    Lasted
    14.5 days
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.5 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 5

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
00.250.50.75112:0014:0011:0014:0016:0018:00

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k2 Oct7 Oct12 Oct18 Oct23 Oct28 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Lost Island mean?

The game's server browser reads these tags published by Lost Island: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Lost Island?

The Rust Server History lists that feature Lost Island are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

The record

Which version of Rust does Lost Island run?

On Windows, Lost Island runs Rust network protocol 2635 and build 168909. Steam updates your game for you; joining needs the same protocol.

Is Lost Island online, and how reliable is it?

Lost Island was last seen 16 hours ago and is offline right now. Of 168 hours in the last 7 full days, 72 were up: 43% of the time. First seen by Rust Server History on 2 October 2026.

Where is Lost Island located?

There is no region published by Lost Island. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 60.108.97.65:28015.

Wipe log

What does wipe day look like on Lost Island?

1 players on average was the busiest its recent wipes drew. At 9 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 0% of its recent wipes. The fall below half came by day 5 in those wipes where it didn't hold.

What is the wipe schedule on Lost Island?

The rhythm of Lost Island cannot be told yet, as too few of its wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 10 days 18 hours ago its current world was made.

Population

How does Lost Island rank against other Rust servers?

Player hours over the last seven days put Lost Island at #4,438: a place in the top 20% of all ranked servers.

How busy is Lost Island?

Lost Island is offline at present, having last been seen 16 hours ago. Stored history gives a seven-day average of 1 players and a peak of 1. Stored history puts the busiest hour of the past 48 at 12:00 UTC, averaging 1 players.

Rules and settings

What are the rules and settings on Lost Island?

No gather rate is stated in the name of Lost Island. The limit of 8 players per group is the game's default. Under game mode, the entry reads survival, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Oxide. VAC from Valve is switched on.

Which map does Lost Island run?

The game generates the map on Lost Island, which is procedural.

How to join

How do I join Lost Island?

Press F1 in Rust to open the console, then enter client.connect 60.108.97.65:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.