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Exhibit no. 15,506Acc. 2026.15506

R4R Oxide Dev 2

Rust server · in the archive since 16 September 2026

Offline 57.129.153.14:28019 checked 42d ago

moddedoxide
To visit
Players now 60/ ?
7-day average0peak –
Rank#15,506top 67%
Last wipe43d agoWed 16 Sep, 09:41 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on R4R Oxide Dev 2 mean?

You can see the tags R4R Oxide Dev 2 publishes, read by the game's server browser: gmvanilla (Game mode): The mode here is vanilla survival; mp0 (Max players): The server holds 0 slots; ts32 (Group limit): A team may hold no more than 32; v2633 (Protocol): To join, your game has to be on protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, the game's standard one; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; rustmaps (Custom tag): A plugin or the owner set this tag; it is not a standard Rust one. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include R4R Oxide Dev 2?

The Rust Server History lists that feature R4R Oxide Dev 2 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Players now: At least 50.

The record

Which version of Rust does R4R Oxide Dev 2 run?

Rust network protocol 2633 and build 163794 is the build R4R Oxide Dev 2 runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is R4R Oxide Dev 2 online, and how reliable is it?

Offline now, R4R Oxide Dev 2 was last seen 42 days 13 hours ago. It was up for 0 of 168 hours in the last 7 full days, 0% of the time. 16 September 2026 is when Rust Server History first saw it.

Where is R4R Oxide Dev 2 located?

No region is published by R4R Oxide Dev 2. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 57.129.153.14:28019 as the address.

Wipe log

What is the wipe schedule on R4R Oxide Dev 2?

The rhythm of R4R Oxide Dev 2 cannot be told yet, as too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 43 days 10 hours ago.

Player counts

How does R4R Oxide Dev 2 rank against other Rust servers?

Over seven days of player hours, R4R Oxide Dev 2 ranks #15,506, inside the top 67% of all ranked servers.

How busy is R4R Oxide Dev 2?

R4R Oxide Dev 2 is offline at present, having last been seen 42 days 13 hours ago.

Rules, map

What are the rules and settings on R4R Oxide Dev 2?

The name of R4R Oxide Dev 2 carries no gather rate. No group may exceed 32 players. Recorded as survival, with this note: gather, build, raid: the standard game. Fighting and raiding between players are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC from Valve is switched on.

Which map does R4R Oxide Dev 2 run?

Generated by the game, the map on R4R Oxide Dev 2 is procedural.

Joining the server

How do I join R4R Oxide Dev 2?

Entering client.connect 57.129.153.14:28019 in the console (F1) connects you to this server. The Launch Rust button on this page does the same: it opens the game via Steam and connects on your behalf.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs163794,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp0
Max players The server holds 0 slots.
ts32
Group limit A team may hold no more than 32.
v2633
Protocol To join, your game has to be on protocol 2633.
cs163794
Build Build number: 163794.
ptrak
Networking The network layer is RakNet, the game's standard one.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.