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Rust Server HistoryMuseum and archive of Rust servers

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Exhibit no. 16,009Acc. 2026.16009

Dev

Rust server · in the archive since 13 September 2026

Offline 57.129.153.14:28015 checked 25d ago

moddedoxide
To visit
Players now 0/ ?
7-day average0peak –
Rank#16,009top 71%
Last wipe47d agoFri 11 Sep, 23:06 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Dev mean?

These tags from Dev, read by the game's server browser, are: gmvanilla (Game mode): This server runs vanilla survival; mp0 (Max players): 0 slots are set on this server; ts32 (Group limit): A team may hold no more than 32; v2633 (Protocol): The server runs game protocol 2633; matching it is required to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; rustmaps (Custom tag): The owner or a plugin applied this tag, which is outside the standard Rust set. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include Dev?

These Rust Server History lists include Dev: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server entry

Which version of Rust does Dev run?

Rust network protocol 2633 and build 165217 is the build Dev runs, on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is Dev online, and how reliable is it?

The record shows Dev offline at this moment, last seen 25 days ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 13 September 2026.

Where is Dev located?

No region is published by Dev. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 57.129.153.14:28015 as the address.

Wipe history

What is the wipe schedule on Dev?

The record holds too few of Dev's wipes to tell its rhythm. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 47 days 15 hours ago.

Player record

How does Dev rank against other Rust servers?

The last seven days of player hours place Dev at #16,009, among the top 71% of all ranked servers.

How busy is Dev?

The last sighting of Dev in the live count was 25 days ago; it is offline now.

Rules, map

What are the rules and settings on Dev?

No gather rate is stated in the name of Dev. You may play in groups of up to 32 players. Under game mode, the entry reads survival, gathering, building and raiding: the standard game. You may fight and raid other players. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins are running. VAC from Valve is switched off.

Which map does Dev run?

Size 3,000, custom map: that is what Dev runs. The published file is downloadable here.

Join record

How do I join Dev?

Enter client.connect 57.129.153.14:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp0,ptrak,$r?,v2633,gmvanilla,cs165217,ts32,^o^z,rustmaps

Game

gmvanilla
Game mode This server runs vanilla survival.
mp0
Max players 0 slots are set on this server.
ts32
Group limit A team may hold no more than 32.
v2633
Protocol The server runs game protocol 2633; matching it is required to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Other

rustmaps
Custom tag The owner or a plugin applied this tag, which is outside the standard Rust set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.