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Rust Server HistoryMuseum and archive of Rust servers

The server's own banner, as it publishes it

Exhibit no. 4,087Acc. 2026.4087

Server

Rust server · in the archive since 13 September 2026

Online 57.129.141.226:28015 checked 10m ago

moddedoxide
To visit
Players now 0/ 5000
0% full
7-day average0peak 4
Rank#4,087top 18%
Last wipe83d agoThu 6 Aug, 17:59 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectednow, 29 Oct 2026, 10:20 UTCAll times UTC.

The record of each wipe

  1. Mon 26 Oct 202600:05 UTC3d ago
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Tue 20 Oct 202620:32 UTC8d ago
    Peak
    1
    Crowd
    held half
    Lasted
    5.1 days
    Players before
    0
  3. Wed 7 Oct 202606:08 UTC22d ago
    Peak
    2
    Crowd
    halved by day 3
    Lasted
    13.6 days
    Players before
    1
  4. Sat 3 Oct 202608:43 UTC26d ago
    Peak
    1
    Crowd
    held half
    Lasted
    3.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 3

The first 48 hours of its last wipes

Mon 26 OctTue 20 OctWed 7 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

AveragePeak
0123411:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

Folder 2

Server performance

025507510011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on Server mean?

These tags from Server, read by the game's server browser, are: gmvanilla (Game mode): The mode here is vanilla survival; mp5000 (Max players): The server holds 5,000 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): The server runs game protocol 2635; matching it is required to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Under Modded: the game is changed by plugins or settings. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Server?

These Rust Server History lists include Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

The record

Does Server run smoothly?

47 server fps on average over the last 48 hours, never below 9. As many as 351,989 entities were in the world: buildings, deployables and the rest. The highest memory use was 7,191 MB. What players feel as lag comes from low fps and a climbing entity count.

Which version of Rust does Server run?

The recorded build for Server is Rust network protocol 2635 and build 168909 on Linux. The protocol must match to join, and Steam handles that update.

Is Server online, and how reliable is it?

The live count shows Server online right now. About 9 hours ago is when it last restarted, judged by the uptime it reports. 167 of 168 hours, or 99% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Server located?

There is no region published by Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. Its entry gives 57.129.141.226:28015 as the address.

Wipe record

What does wipe day look like on Server?

At their busiest, its recent wipes drew an average of 1 players. At 0 hours after the latest wipe, the crowd reached its peak. Above half that peak until the next wipe it stayed in 67% of its recent wipes. By day 3 the crowd fell to below half when it did not hold.

What is the wipe schedule on Server?

No next wipe can be predicted: Server wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, when every Rust server wipes. The world it runs now dates from 83 days 16 hours ago.

Player record

How does Server rank against other Rust servers?

The last seven days of player hours place Server at #4,087, among the top 18% of all ranked servers.

How busy is Server?

0 players are on Server at present, from 5,000 slots. Stored history gives a seven-day average of 0 players and a peak of 4. The busiest hour of the last 48 was 08:00 UTC, averaging 4 players.

Map and rules

What are the rules and settings on Server?

The name of Server carries no gather rate. The limit of 8 players per group is the game's default. survival is the game mode, gathering, building and raiding: the standard game. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Plugins in use: Oxide. The anti-cheat VAC from Valve is active.

Which map does Server run?

Generated by the game at size 5,000 with seed 331143034, the map on Server is procedural. One size and seed produce one map, which RustMaps can show you from this page. Its map carries the name: Custom Map.

Joining the server

How do I join Server?

Enter client.connect 57.129.141.226:28015 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp5000,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp5000
Max players The server holds 5,000 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol The server runs game protocol 2635; matching it is required to join.
cs168909
Build Build number: 168909.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is installed here.
^z
Modded Under Modded: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.