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Exhibit no. 4,698Acc. 2026.4698

A Rust Server

Rust server · in the archive since 26 September 2026

Offline 57.128.229.173:25570 checked 1d ago

moddedcarbon
To visit
Players now 2/ 40
5% full
7-day average2peak 5
Rank#4,698top 21%
Last wipe3d agoMon 26 Oct, 09:55 UTC · no schedule published
Next wipe–no rhythm it keeps

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 27 Oct 2026, 15:00 UTCAll times UTC.

The record of each wipe

  1. Tue 27 Oct 202606:01 UTC2d ago
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    1
  2. Mon 26 Oct 202609:55 UTC3d ago
    Peak
    5
    Crowd
    –
    Lasted
    0.8 days
    Players before
    1
  3. Fri 23 Oct 202616:12 UTC5d ago
    Peak
    1
    Crowd
    –
    Lasted
    2.7 days
    Players before
    0
  4. Sat 17 Oct 202614:01 UTC12d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6.1 days
    Players before
    1
  5. Wed 14 Oct 202613:54 UTC15d ago
    Peak
    1
    Crowd
    –
    Lasted
    3 days
    Players before
    0
  6. Mon 12 Oct 202611:48 UTC17d ago
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    2.1 days
    Players before
    0
  7. Sat 3 Oct 202615:41 UTC25d ago
    Peak
    6
    Crowd
    halved by day 1
    Lasted
    8.8 days
    Players before
    1
  8. Sat 3 Oct 202608:00 UTC26d ago
    Peak
    6
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Fri 2 Oct 202619:38 UTC26d ago
    Peak
    6
    Crowd
    –
    Lasted
    0.5 days
    Players before
    0
  10. Thu 1 Oct 202619:44 UTC FW27d ago
    Peak
    6
    Crowd
    –
    Lasted
    1 days
    Players before
    0
Open the archive box: 1 earlier wipes
  1. Sun 27 Sep 202610:00 UTC32d ago
    Peak
    1
    Crowd
    held half
    Lasted
    4.4 days
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

2.4 daysusual gapbetween real wipes
25%on rhythmof its recent wipes
3wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctFri 23 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k26 Sep3 Oct9 Oct16 Oct22 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags and filters

What do the server tags on A Rust Server mean?

The game's server browser reads these tags published by A Rust Server: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots are set on this server; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. At the top of this page you also see the current players, the queue and when the world was made, all from the tags.

Which Rust Server History lists and filters include A Rust Server?

These Rust Server History lists include A Rust Server: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Server entry

Does A Rust Server run smoothly?

Across the last 48 hours it averaged 224 server fps; the low was 224. As many as 197,793 entities were in the world: buildings, deployables and the rest. Memory use peaked at 3,223 MB. Lag, as players feel it, has two sources: low fps and a rising entity count.

Which version of Rust does A Rust Server run?

The recorded build for A Rust Server is Rust network protocol 2635 and build 168909 on Linux. Joining requires your game to be on the same protocol; Steam keeps it updated for you.

Is A Rust Server online, and how reliable is it?

Offline now, A Rust Server was last seen 47 hours ago. The uptime it reports puts the last restart at about 50 minutes ago. 25 of 168 hours, or 15% of the time, over the last 7 full days. First seen by Rust Server History on 26 September 2026.

Where is A Rust Server located?

There is no region published by A Rust Server. Where a server says it is is shown on Rust Server History; where the machine stands is not looked up. You can reach it at 57.128.229.173:25570.

Wipe history

What does wipe day look like on A Rust Server?

At their busiest, its recent wipes drew an average of 3 players. On the latest wipe, 7 hours after the wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those wipes where it didn't hold.

What is the wipe schedule on A Rust Server?

There is no next wipe to predict on A Rust Server, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC is the monthly force wipe, when every Rust server wipes. The world it runs now dates from 3 days 4 hours ago.

Population

How does A Rust Server rank against other Rust servers?

Player hours over the last seven days put A Rust Server at #4,698: a place in the top 21% of all ranked servers.

How busy is A Rust Server?

A Rust Server is offline at present, having last been seen 47 hours ago. Stored history gives a seven-day average of 2 players and a peak of 5. An average of 2 players at 15:00 UTC made that the busiest hour of the last 48.

Rules and settings

What are the rules and settings on A Rust Server?

You will not find a gather rate in the name of A Rust Server. The limit of 8 players per group is the game's default. survival is the game mode, gather, build, raid: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Plugins in use: Carbon. VAC from Valve is switched off.

Which map does A Rust Server run?

A procedural map of size 6,000 with seed 1 is what A Rust Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.

Joining the server

How do I join A Rust Server?

Enter client.connect 57.128.229.173:25570 in the console, opened with F1 in Rust. Launch Rust and join on this page also works: it opens Rust through Steam and connects you.

The label explained

Server tags

What each tag this server publishes means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots are set on this server.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet handles the network layer, as standard for the game.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.