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Exhibit no. 14,650Acc. 2026.14650
My Dev Test Server
Rust server · in the archive since 20 October 2026
Offline 54.37.85.181:28015 checked 8d ago
The timeline
Wipes
Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.
The record of each wipe
No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
The rhythm
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Population, performance and rank
Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Related exhibits
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Visitors' questions about this exhibit
Quick answers
Answered from the figures on this page.
Tags, lists
What do the server tags on My Dev Test Server mean?
You can see the tags My Dev Test Server publishes, read by the game's server browser: gmrust (Game mode): This server runs standard Rust survival; mp100 (Max players): The server holds 100 slots; ts12 (Group limit): A team may hold no more than 12; v2634 (Protocol): To join, your game has to be on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet handles the network layer, as standard for the game; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is installed here; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.
Which Rust Server History lists and filters include My Dev Test Server?
The Rust Server History lists that feature My Dev Test Server are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server entry
Which version of Rust does My Dev Test Server run?
Rust network protocol 2634 and build 167781 is the build My Dev Test Server runs, on Linux. Steam updates your game for you; joining needs the same protocol.
Is My Dev Test Server online, and how reliable is it?
My Dev Test Server was last seen 8 days 12 hours ago and is offline right now. 0 of 168 hours, or 0% of the time, over the last 7 full days. The first sighting by Rust Server History was on 20 October 2026.
Where is My Dev Test Server located?
You will find no region published by My Dev Test Server. Rust Server History does not look up where the machine stands; it shows where a server says it is. Its entry gives 54.37.85.181:28015 as the address.
Wipe history
What is the wipe schedule on My Dev Test Server?
Its rhythm is not yet clear: too few of My Dev Test Server's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. The world it runs now dates from 8 days 12 hours ago.
Player record
How does My Dev Test Server rank against other Rust servers?
The last seven days of player hours place My Dev Test Server at #14,650, among the top 67% of all ranked servers.
How busy is My Dev Test Server?
My Dev Test Server is offline at present, having last been seen 8 days 12 hours ago.
Map and rules
What are the rules and settings on My Dev Test Server?
No gather rate is stated in the name of My Dev Test Server. You may play in groups of up to 12 players. survival is the game mode, gathering, building and raiding: the standard game. You may fight and raid other players. Under Modded in the server browser, the game is changed by plugins or settings. Oxide plugins are running. The anti-cheat VAC from Valve is active.
Which map does My Dev Test Server run?
Seed 1227404764, size 4,300: such is the procedural map My Dev Test Server runs, generated by the game. One size and seed produce one map, which RustMaps can show you from this page.
Joining the server
How do I join My Dev Test Server?
Press F1 in Rust to open the console, then enter client.connect 54.37.85.181:28015 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.
The label explained
Server tags
What each tag this server publishes means.
Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts12,^o^z
Game
gmrust
mp100
ts12
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.