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Exhibit no. 15,769Acc. 2026.15769

Z World 1

Rust server · in the archive since 11 October 2026

Offline 54.37.128.65:28035 checked 17d ago

vanillamoddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,769top 71%
Last wipe17d agoSun 11 Oct, 15:53 UTC · no schedule published
Next wipe–no wipe seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

The record of each wipe

No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Tags, lists

What do the server tags on Z World 1 mean?

The game's server browser reads these tags published by Z World 1: gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): No region code is set; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^z (Modded): Plugins or settings alter the game, so it is listed under Modded; ^y (Carbon): Plugins run through Carbon here. The tags also carry the current player count, the queue and the world's creation time, shown at the top of this page.

Which Rust Server History lists and filters include Z World 1?

The Rust Server History lists that feature Z World 1 are: Modded Rust servers: the record. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Server entry

Which version of Rust does Z World 1 run?

On Linux, Z World 1 runs Rust network protocol 2634 and build 167398. Steam updates your game for you; joining needs the same protocol.

Is Z World 1 online, and how reliable is it?

The record shows Z World 1 offline at this moment, last seen 17 days 6 hours ago. Of 168 hours in the last 7 full days, 0 were up: 0% of the time. First seen by Rust Server History on 11 October 2026.

Where is Z World 1 located?

There is no region published by Z World 1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. Its entry gives 54.37.128.65:28035 as the address.

Wipe history

What is the wipe schedule on Z World 1?

The record holds too few of Z World 1's wipes to tell its rhythm. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. Made 17 days 6 hours ago, the current world is what it runs now.

Player counts

How does Z World 1 rank against other Rust servers?

Over seven days of player hours, Z World 1 ranks #15,769, inside the top 71% of all ranked servers.

How busy is Z World 1?

Z World 1 is offline at present, having last been seen 17 days 6 hours ago.

Map and rules

What are the rules and settings on Z World 1?

No gather rate is stated in the name of Z World 1. At 8 players, the group limit matches the game's default. Recorded as survival, with this note: gathering, building and raiding: the standard game. PvP and raiding are enabled. Under Modded in the server browser, the game is changed by plugins or settings. The plugin count is Carbon. The server applies the label vanilla: rates, kits and rules are as Facepunch ships them. VAC from Valve is switched on.

Which map does Z World 1 run?

Seed 1597963589, size 1,000: such is the procedural map Z World 1 runs, generated by the game. From this page you can view the map on RustMaps: the same size and seed give the same map.

Join record

How do I join Z World 1?

Press F1 in Rust to open the console, then enter client.connect 54.37.128.65:28035 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players The server holds 20 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build This server runs game build 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code No region code is set.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Mods and access

^z
Modded Plugins or settings alter the game, so it is listed under Modded.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.