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Exhibit no. 15,769Acc. 2026.15769

Z Hub 1

Rust server · in the archive since 13 September 2026

Offline 54.37.128.65:28025 checked 17d ago

vanillamoddedcarbon
To visit
Players now 0/ 20
0% full
7-day average0peak –
Rank#15,769top 71%
Last wipe17d agoSun 11 Oct, 15:53 UTC · no schedule published
Next wipe–too few wipes seen yet

The timeline

Wipes

Every wipe on record as a dated marker, the force wipes among them, and the wipes expected next. Newest first in the record below.

a wipe on recordthe monthly force wipeexpectedlast seen, 11 Oct 2026, 16:35 UTCAll times UTC.

The record of each wipe

  1. Sun 11 Oct 202615:53 UTC17d ago
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

The rhythm

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Population, performance and rank

Kept in folders: players every five minutes, every hour and every day; the server answering for itself; its rank among every server ranked.

Folder 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Folder 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Folder 3

Rank

RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct13 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Related exhibits

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Visitors' questions about this exhibit

Quick answers

Answered from the figures on this page.

Lists and tags

What do the server tags on Z Hub 1 mean?

The game's server browser reads these tags published by Z Hub 1: gmvanilla (Game mode): The mode here is vanilla survival; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build number: 167398; ptrak (Networking): Networking runs on RakNet, the game's standard layer; $r? (Region code): The region code field is empty; ^v (Vanilla): Facepunch's release, unchanged: rates, kits and rules stand as shipped; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Plugins run through Carbon here. Shown at the top of this page are the current players, the queue and the world's age, also taken from the tags.

Which Rust Server History lists and filters include Z Hub 1?

The Rust Server History lists that feature Z Hub 1 are: Modded Rust servers: the record. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

The record

Which version of Rust does Z Hub 1 run?

The recorded build for Z Hub 1 is Rust network protocol 2634 and build 167398 on Linux. The protocol must match to join, and Steam handles that update.

Is Z Hub 1 online, and how reliable is it?

The record shows Z Hub 1 offline at this moment, last seen 17 days 11 hours ago. 0 of 168 hours, or 0% of the time, over the last 7 full days. 13 September 2026 is when Rust Server History first saw it.

Where is Z Hub 1 located?

There is no region published by Z Hub 1. The location on Rust Server History is what a server says, not a lookup of where the machine stands. You can reach it at 54.37.128.65:28025.

Wipe history

What does wipe day look like on Z Hub 1?

0 players on average was the busiest its recent wipes drew. On the latest wipe, 0 hours after the wipe, the crowd peaked.

What is the wipe schedule on Z Hub 1?

Its rhythm is not yet clear: too few of Z Hub 1's wipes are on record. The monthly force wipe comes next on Thursday 5 November at 19:00 UTC, and every Rust server wipes then. 17 days 12 hours ago its current world was made.

Player record

How does Z Hub 1 rank against other Rust servers?

Over seven days of player hours, Z Hub 1 ranks #15,769, inside the top 71% of all ranked servers.

How busy is Z Hub 1?

Z Hub 1 is offline at present, having last been seen 17 days 11 hours ago.

Rules and settings

What are the rules and settings on Z Hub 1?

The name of Z Hub 1 carries no gather rate. At 8 players, the group limit matches the game's default. Under game mode, the entry reads survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are permitted. Plugins or settings alter the game here, and the browser lists the server under Modded. Carbon plugins are running. Vanilla is its own description: facepunch's release, unchanged: rates, kits and rules stand as shipped. The anti-cheat VAC from Valve is active.

Which map does Z Hub 1 run?

A procedural map of size 1,000 with seed 512920144 is what Z Hub 1 runs, generated by the game. You can look at the map on RustMaps from this page, since one size and seed always give one map.

Joining the server

How do I join Z Hub 1?

Press F1 in Rust to open the console, then enter client.connect 54.37.128.65:28025 to connect. Launch Rust from this page instead and you join through Steam with the connect already made.

The label explained

Server tags

What each tag this server publishes means.

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp20
Max players The server holds 20 slots.
ts8
Group limit Teams are capped at 8, the default the game ships.
v2634
Protocol Your game must run protocol 2634 to join.
cs167398
Build Build number: 167398.
ptrak
Networking Networking runs on RakNet, the game's standard layer.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla Facepunch's release, unchanged: rates, kits and rules stand as shipped.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Plugins run through Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.